# August Update Notes

**URL:** <https://hhforum.superchargemobile.app/t/august-update-notes/4520>\
**Category:** News & Announcements\
**Created:** [July 31, 2018, 11:51pm UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520 "2018-07-31T23:51:00Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Howitzer](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/howitzer/32/3321_2.png) [@Howitzer](https://hhforum.superchargemobile.app/u/Howitzer)\
**Post date:** [July 31, 2018, 11:51pm UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/1 "2018-07-31T23:51:00Z")

</div>

![AugustUpdate](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/f/f31fd666fea2ba608ae73a51b30ca26c2290ac87.jpg)

Hunters!

**The August Update is out now!**

App Store: [‎Hero Hunters - 3D Shooter wars App - App Store](http://bit.ly/HeroHuntersiOS)  
Google Play: [http://bit.ly/Herohunters](http://bit.ly/Herohunters)

# What’s New?

## New Hero

 ![NewHero](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/f/f78a2022cb30b6c9d25a0667dc014a9e8ad3569c.jpg)

## ![Morlocks](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/9/996408ab228d7e64066b7263c31f1601eb43b1ce.png)[Ifrit](https://hhforum.superchargemobile.app/t/hero-spotlight-ifrit/4731)

- **A powerful healer, Ifrit leads his Morlocks out of the sewers and empowers them to dominate the competition.** He supports his teammates and exposes his enemies using his powerful abilities. Ifrit can revive his fallen comrades and uses the death of his allies to boost himself.

* * *

## Features

### 👕 New Hero Skins

 ![NewSkins](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/4/4e0c9c175bf4c41aed02990aaa5980243cfbe31b.jpg)

- 🏆 Skin Achievements have been added
- See the list of New Skins in August Update below.

&nbsp;

| Legendary (1) | Rare (2) | Common (4) |
| --- | --- | --- |
| Trench Salvatore | Alchemist Moss | Star Marine Baron |
| | Street Samurai Ronin | Ultralight Sapphyr |
| | | Super Conductor Surge |
| | | First Responder Heimlock |

* * *

## Other Notes

### ✨ New, Shiny App Icon!

### ✨ Visual Polish

- We have polished several areas in the game with new visuals and updated information.
  - Hero Info
  - Hero Promotion
  - Team Level Up
  - Daily Log-in Screen

 ![HeroInfoScreen](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/8/848ad1b05bf8cff95106b2059c84414aaafb6388.jpg)

### 🎟 Quick Win Tickets in PvP Crates

- With the [addition of Quick Win](https://hhforum.superchargemobile.app/t/updates-to-quick-win-allowance/4821) for everyone, there is no need for QW tickets in the higher tiered PvP Crates

### 📹 Camera Changes

- Reduced Camera bounce from shooting, to create a smoother experience. Changes to Camera shake from explosives.

### 🛡 Armor and Elemental Armor Changes

- Elemental Armor will now mitigate damage recieved regardless of vulnerability. This change noticably improves the damage reduction provided by Elemental Armor. However, the overall damage reduction provided by Base Armor and Elemental Armor has been adjusted to make weapons feel more consistent.

### ⚔ PvP Win & Tie Conditions

- When the match timer expires, victory will be awarded to the team with more surviving Heroes. If both teams have the same number of Heroes remaining the match will end in a Tie.

### ⚔ Stagger Reduction

- Staggering a target applies a minor protection period. This prevents a character from being repeatedly staggered multiple times in quick succession.

### 💰 Store Improvements

- **New Confirmation Button** for all Special Promotion Offers: _Worry not about accidental purchases with our new Confirmation Button!_ 

- 🔶 **Improved Purchase Button Experience:** _All purchases made with in-game currencies can be identified with orange colored buttons!_

- **New Confirmation Button** added when purchasing Store Restocks.

- **Improved Crate Claim and Purchase Menu:** _We moved the Free Crate Claim button in the Crate Store Menu to reduce double-tapping and accidental Crate purchases!_

- **Improved the Free Crate experience and notifications:** it’s now easier to identify when a Free Crate is available and claim it! We’ve addressed that gripe where it took too many taps to claim your Free Crate.

- 🤗 _Special thanks to our Community of Hunters for your feedback and patience! These improvements and changes wouldn’t be possible without your voices!_

### 🗺 Hero Location Updates

- ![Ifrit_Fragment_Raid](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/6/6f6ccad83694337860b9a37509047c8bc980b199.png) **Ifrit** added to Co-op Raids
- ![Maven_Fragment](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/8/8b3bd0faf82ac53165e732f9ace956476e28f8a2.png) ![Flatline_Fragment](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/f/f59268ea9353d8aa638503af7fa864e0c599d34c.jpg) **Maven** & **Flatline** added to Gauntlet Store

* * *

## 🛡 ⚔ ➕ ROLE WARFARE: [Health and Healing](https://hhforum.superchargemobile.app/t/role-warfare-health-and-healing/4774)

* * *

> **Click here to expand the list**
>
> # 💗 Health Rebalance
> 
> ### ⬆ Major Health Improvements
> 
> ![Artemis](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/ce3240a301250ba4dcced37aa562ea50c3b16d32.jpg "Artemis") ![Castellan_a](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/08144cb3b954058c6c2c13e5acb07cb1535f44c4.jpg "Castellan") ![Sentry](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/41454e40fe8d36e1ae495780142f6fbc5b20fc0b.png "Sentry") ![Fischer](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/de7982952976d3bccae22269f8cbf14cb377af95.png "Fischer") ![Bolt](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/0009642fb6d106e598965c26e5980edb73c9d3a3.jpg "Bolt") ![Beck](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/6ef86c5ee02df076e23f44a09fec06065f2beaf8.jpg "Beck") ![Nightengale_a](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/c293787c4c8764c98b9da6c89e64fe9b67963bb5.png "Nightengale") ![Heimlock](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/cb88144b84368e38fe83700b5a3192af0b5db4f0.png "Heimlock") ![Ghoul](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/627fa4bc62bff4d0c268c86fde5599b9824951d4.png "Ghoul") ![Phalanx](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/08c035334176d919447fffc1811cc4254d915b7f.png "Phalanx") ![Razorback](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/8d808e58220b1c134eecd29934d1d68bba0a9a69.png "Razorback") ![Cast](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/cc2658f3be89da3d7fc6a52a37c93a88e961e0c1.png "Cast") ![Scum](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/cb7da184001226440b6766c4a07a0e7cbda1ce29.jpg "Scum") ![Cross](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/9089ac158c5f5508b76c6b168f25bbbb0fb0e91b.png "Cross") ![Callidus](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/f/f1518dbdbc40a17d804de29d30e40a9e2fed922b.jpg "Callidus") ![Elite Rifleman](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/c9090f51a4f40b61d357c4a06e8e6b37f5d7fdf2.png "Elite Rifleman")
> 
> > **Developer Note:** Changes to the calculation of Health has provided various improvements to many Heroes. While every Hero will be affected by the Health rebalance, some Heroes will gain larger benefits than others.
> 
> * * *
> 
> ![Galante](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/c38a26f73a661a3024ae4aa42b2d2fed7f636eec.png "Galante") **Galante**
> 
> Significant rebalance to allow Galante to take much more damage in his Frontline role  
> Improvements to Starting Stats and Growth:
> 
> - Improved Defense, Elemental Defense and Elemental Offense Modifiers. Reduced Offense Modifiers.  
> Improved Starting Health Stat.
> 
> * * *
> 
> ![Ronin](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/c2008b9d9b36415a4417e52d68a1cde3b7bce1d2.png "Ronin") **Ronin**
> 
> Significant rebalance to make Ronin more of a damage-focused hero  
> Improvements to Starting Stats and Growth:
> 
> - Improved Offense and Elemental Offense Modifiers. Reduced Defense Modifiers.
> 
> * * *
> 
> ![Cinder](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/7/7550a2a8dbe8c96c40df6a382d519166418f52d6.jpg "Cinder") **Cinder**
> 
> Significant rebalance to make Cinder more of a damage-focused hero  
> Improvements to Starting Stats and Growth:
> 
> - Improved Offense and Elemental Offense Modifiers. Reduced Defense and Elemental Defense Modifiers.
> - Improved Starting Damage Stat.
> 
> * * *
> 
> ![Keel](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/924694969900805a1e52348f5fad9e56f7bb625e.png "Keel") **Keel**
> 
> Keel will be getting her overall passive Healing utility reduced. Scavenge will be less ubiquitous, but can still provide clutch Healing while not becoming completely unbreakable for the opponent.
> 
> Improved Field Repairs:
> 
> - Improved Heal Over Time.
> - Improved Cooldown.
> 
> Reworked Scavenge:
> 
> - Adjusted Heal Over Time, and Heal Duration.
> - Heal Over Time only applies to 1 ally per trigger.
> - Gain stacks of Scavenge if applied multiple times, increasing the Heal Over Time.
> 
> Adjustments to Stat Growth:
> 
> - Improved Elemental Offense Modifier. Reduced Defense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Francis](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/7489b1955289c4e7b9aa11d393c7ebc4d76cdeee.png "Francoise") **Francoise**
> 
> Reworked Invigorate:
> 
> - Improved Cooldown.
> - Reduced Heal Over Time.
> - Gain stacks of Invigorate if applied multiple times, increasing the Heal Over Time.
> 
> Adjusted Street Brawler:
> 
> - Reduced Heal Over Time.
> - Improvements to Stat Growth:
> - Improved Offense and Elemental Offense Modifiers. Reduced Elemental Defense Modifier.
> 
> * * *
> 
> ![Heimlock](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/cb88144b84368e38fe83700b5a3192af0b5db4f0.png "Heimlock") **Heimlock**
> 
> Heimlock is being moved into a supportive Healer role, while retaining his Frontline position. He can greatly augment a primary Healer, but his ability to support a team wholly on his own has been reduced.
> 
> Reworked Chem Bath:
> 
> - Removed Damage Reduction, added Healing Received boost when below the threshold.
> - Reduced Heal Over Time.
> 
> Adjusted Sterilize:
> 
> - Fixed an issue where Heimlock would not trigger a Self-Heal when an effect was Cleansed.
> - Reduced Self Heal.
> 
> Reworked Booster Shot:
> 
> - Improved Bonus Health.
> - Added Healing Received boost during duration.
> 
> Improvements to Stat Growth:
> 
> - Improved Defense Modifier. Reduced Offense and Elemental Defense Modifier.
> 
> * * *
> 
> ![Nightengale_a](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/c293787c4c8764c98b9da6c89e64fe9b67963bb5.png "Nightengale") **Nightingale**
> 
> Improved Heal Pulse:
> 
> - Improved Heal and Heal Over Time.
> 
> Improved Stabilize:
> 
> - Improved Heal Over Time.
> 
> Adjusted Combat Medic’s Skin’s Heal Wave:
> 
> - Reduced Heal and Heal Over Time.
> 
> Improvements to Stat Growth:
> 
> - Improved Defense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Operator](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/e24b1b8b1a160f56a8085fdaad7880fef02f7505.png "Operator") **Operator**
> 
> Improved Restoration:
> 
> - Improved Cooldown.
> - Adjusted Heal Over Time.
> 
> Adjusted Recuperate:
> 
> - Reduced Heal Over TIme.
> 
> Adjustments to Stat Growth:
> 
> - Improved Elemental Offense Modifier. Reduced Defense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Moss](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/c3c8331fb63cffa94f7618a3470688a979927d66.png "Moss") **Moss**
> 
> Adjusted Transfusion:
> 
> - Reduced Heal.
> 
> Improved Healing Cloud:
> 
> - Improved Heal Over Time.
> 
> Adjusted Life Tap:
> 
> - Reduced Heal.
> 
> Adjustments to Stat Growth:
> 
> - Improved Elemental Offense Modifier. Reduced Defense, Elemental Defense and Offense Modifiers.
> 
> * * *
> 
> ![Beck](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/6ef86c5ee02df076e23f44a09fec06065f2beaf8.jpg "Beck") **Beck**
> 
> Improvements to Starting Stats and Growth:
> 
> - Improved Defense Modifier.
> - Improved Starting Health Stat.
> - Improved Exhumation
> 
> * * *
> 
> ![Oracle](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/4/4abf364363462b66508900865fe065449d8214ac.jpg "Oracle") **Oracle**
> 
> Adjusted Coordinated Strike:
> 
> - Reduced Heal.
> - Added new ‘reduced cooldown’ Visual Effects while Skill is active.
> 
> Improvements to Starting Stats and Growth:
> 
> - Improved Elemental Defense Modifier. Reduced Offense and Elemental Offense Modifiers.
> 
> * * *
> 
> ![Flatline](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/c/c5bf91ede22449cb1c6a159b0aa4ac89da7705a0.jpg "Flatline") **Flatline**
> 
> Adjusted Clear:
> 
> - Reduced Heal and Revive Heal.
> 
> Improved Stay With Me:
> 
> - Improved Heal Over Time.
> 
> Improvements to Stat Growth:
> 
> - Improved Elemental Offense Modifier. Reduced Defense Modifier.
> 
> * * *
> 
> ![Butter](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/5aaf9032c948f9f425aa8e43b7bdd824d52844d7.jpg "Butter") **Butter**
> 
> Reworked Damage Eater:
> 
> - Whenever any allied Shield absorbs Damage, Butter recovers Health, including Shields on himself.
> 
> Improvements to Stat Growth:
> 
> - Improved Defense Modifier. Reduced Elemental Offense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Cast](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/cc2658f3be89da3d7fc6a52a37c93a88e961e0c1.png "Cast") **Cast**
> 
> Improved Sea Mine:
> 
> - Improved Elemental Damage.
> - In addition to Silencing the enemy, also reduces enemy Damage dealt for the duration.
> 
> Improved Impale:
> 
> - Improved Damage.
> 
> Improvements to Stat Growth:
> 
> - Improved Defense Modifier. Reduced Offense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Matador](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/74c346a6746c6dfc1eb791c27ea1524168eab0c8.jpg "Matador") **Matador**
> 
> Matador has been adjusted so that his Team Healing is more susceptible to counter attacks, but is now a faster Heal.
> 
> Improved Bull Rush:
> 
> - Improved Cooldown.
> - Improved Heal on killing blow.
> - Reduced Elemental Damage.
> 
> Reworked Rally Cry:
> 
> - Skill is now Channelled.
> - Adjusted Heal Over Time, and Heal Duration.
> 
> Adjustments to Stat Growth:
> 
> - Improved Offense and Defense Modifiers. Reduced Elemental Offense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Ghoul](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/627fa4bc62bff4d0c268c86fde5599b9824951d4.png "Ghoul") **Ghoul**
> 
> Reworked Molotov:
> 
> - Enemies affected by the secondary Molotov are also Silenced for the duration.
> 
> Improved Volatile Mixture:
> 
> - Molotov spread cooldown reduced. Molotov can now spread faster and more easily sustain itself as it jumps between enemies for longer.
> 
> Adjusted Tunnel Rat:
> 
> - Reduced Heal Over Time.
> 
> * * *
> 
> ![Panzer](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/4e8cea8f7c51192e6bf41be4feb1574926d1dca2.jpg "Panzer") **Panzer**
> 
> Adjusted Breach and Clear:
> 
> - Starting skill charge reduced to 85%.
> - Reduced Bonus Elemental Damage.
> - Improved Elemental Damage, to partially offset the reduction of bonus Elemental Damage.
> - Fixed an issue that prevented the starting skill charge from working in Gauntlet missions.
> 
> Adjusted Assault Breacher:
> 
> - Reduced bonus Elemental Attack.
> 
> Improvements to Starting Stats and Growth:
> 
> - Improved Defense Modifier. Reduced Offense Modifier.
> - Improved Starting Health Stat.
> 
> * * *
> 
> ![Scum](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/cb7da184001226440b6766c4a07a0e7cbda1ce29.jpg "Scum") **Scum**
> 
> Improved Exhumation:
> 
> - Improved Heal and Heal Over Time.
> 
> Adjusted Breathe Deep:
> 
> - Rebalanced Heal Over Time.
> 
> * * *
> 
> ![Gammond](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/107515a9b6253a6532a786feb39de4b218b3b673.png "Gammond") **Gammond**
> 
> Improved Serve and Protect:
> 
> - Reduced Heal Over Time.
> - Improved Bonus Health.
> 
> Improved Kill Shot:
> 
> - Added new ‘reduced cooldown’ Visual Effects when the secondary effect is triggered.
> 
> * * *
> 
> ![Halo](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/7ce8c30377134de9349a784c133bdeec1a64f7ae.png "Halo") **Halo**
> 
> Adjusted Stronger Together:
> 
> - Reduced Heal Over Time.
> 
> Adjustments to Stat Growth:
> 
> - Improved Elemental Offense Modifier. Reduced Defense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Savage_a](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/4485c1067e6907eead2762651b91fed0685b2614.png "Savage") **Savage**
> 
> Adjusted Defense Fire:
> 
> - Reduce Heal.
> 
> Improvements to Stat Growth:
> 
> - Improved Elemental Defense and Offense Modifiers. Reduced Defense Modifiers.
> 
> * * *
> 
> ![Caine](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/e/e3a1a07800855c468864f63f9eeb9410a6f48174.jpg "Caine") **Caine**
> 
> Adjusted Scrapper:
> 
> - Reduced Heal.
> 
> Improvements to Stat Growth:
> 
> - Improved Defense and Offense Modifiers. Reduced Elemental Offense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Castellan_a](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/08144cb3b954058c6c2c13e5acb07cb1535f44c4.jpg "Castellan") **Castellan**
> 
> Improved Auto-Repair:
> 
> - Improved Heal Over Time.
> 
> Improvements to Stat Growth:
> 
> - Improved Elemental Defense Modifier. Reduced Offense and Elemental Offense Modifiers.
> 
> * * *
> 
> ![Hivemind](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/91f77bc512b1808f56a5dcc7e571d4a8747b8c64.png "Hivemind") **Hivemind**
> 
> Adjusted Recycle:
> 
> - Reduced Heal.
> 
> Improvements to Stat Growth:
> 
> - Improved Defense Modifier. Reduced Offense, Elemental Offense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Phoenix](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/43bd1c77233182af88da8471bcd13e3061733877.jpg "Phoenix") **Phoenix**
> 
> Improved Inflammable:
> 
> - Improved Heal.
> 
> Improvements to Stat Growth:
> 
> - Improved Elemental Offense Modifier. Reduced Defense Modifier.
> - Added New Skill Preview for Matchstick
> 
> * * *
> 
> ![Bolt](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/0009642fb6d106e598965c26e5980edb73c9d3a3.jpg "Bolt") **Bolt**
> 
> - Improved Crossbow handling
> - Improved Elemental Defense Modifier. Reduced Offense Modifier.
> 
> * * *
> 
> ![Steele](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/10893fd7a67c3a7b7ac7dc3d35f8a875ff023fac.jpg "Steele") **Steele**
> 
> Fixed Suppressing Fire:
> 
> - Now properly reduces all Damage dealt by the enemy.
> 
> Improvements to Stat Growth:
> 
> - Improved Elemental Defense Modifier. Reduced Offense Modifier.
> 
> * * *
> 
> ![Pris_a](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/3852de03306267d4c54010066349ee89ca2dedcb.png "Pris") **Pris**
> 
> Fixed Fatal Wounds:
> 
> - Now properly reduces all Damage dealt by the enemy.
> 
> Adjusted Charmer:
> 
> - Reduced Heal Over Time.
> 
> Added New Skill Previews for Beguile and Sapper.
> 
> * * *
> 
> ![Yanlong](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/68184003c7a36d665431b33944361060d2dc9249.jpg "Yanlong") **Yanlong**
> 
> Adjusted Dig In:
> 
> - Reduced Heal Over Time.
> 
> * * *
> 
> ![Sentry](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/41454e40fe8d36e1ae495780142f6fbc5b20fc0b.png "Sentry") **Sentry**
> 
> Improved Cloaking Field:
> 
> - Improved Heal Over Time.
> 
> * * *
> 
> ![Heckler](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/6579782422feda118110359b4dbb33eca75561c4.png "Heckler") **Heckler**
> 
> Adjusted Rally:
> 
> - Reduced Heal Over Time.
> 
> * * *
> 
> ![Odachi](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/9dc8d6d2fdb290fe78964a40bd99ca9a462a49c8.png "Odachi") **Odachi**
> 
> Adjusted Blood Pact:
> 
> - Reduced Heal Over Time.
> 
> * * *
> 
> ![Shinobi](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/b30a68e9001f48437a44feda6dd28278fe99ed42.png "Shinobi") **Kunoichi**
> 
> Adjusted Eager Disciple:
> 
> - Reduced Heal Over Time.
> 
> * * *
> 
> ![Richter](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/c52580e1a83bd99810360721b59cd77dc08426d4.png "Richter") **Richter**
> 
> Adjustments to Stat Growth:
> 
> - Improved Defense and Elemental Offense Modifiers. Reduced Offense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Oro](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/c94a4c5c7b418349e552f621554474ecade91256.png "Oro") **Oro**
> 
> Improvements to Stat Growth:
> 
> - Improved Defense Modifier. Reduced Offense, Elemental Offense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Phalanx](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/08c035334176d919447fffc1811cc4254d915b7f.png "Phalanx") **Phalanx**
> 
> Improvements to Stat Growth:
> 
> - Improved Defense Modifier. Reduced Offense and Elemental Offense Modifiers.
> 
> * * *
> 
> ![Razorback](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/8d808e58220b1c134eecd29934d1d68bba0a9a69.png "Razorback") **Razorback**
> 
> Adjustments to Stat Growth:
> 
> - Improved Defense Modifier. Reduced Offense, Elemental Offense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Baron](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/f51de1bcc0180f685312c96e86fdb8ec99f3a4ac.png "Baron") **Baron**
> 
> Improvements to Stat Growth:
> 
> - Improved Defense and Elemental Defense Modifiers. Reduced Offense Modifiers.
> 
> * * *
> 
> ![Salvatore](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/3c35030cbcfbc23f7d88d0e4f7af698d8dc6a0c3.png "Salvatore") **Salvatore**
> 
> Adjustments to Stat Growth:
> 
> - Reduced Defense, Elemental Defense and Elemental Offense Modifiers.
> 
> * * *
> 
> ![Mandrake](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/6884a16f7598b19d98385238f97250e26b91969e.png "Mandrake") **Mandrake**
> 
> Adjustments to Starting Stats and Growth:
> 
> - Improved Offense Modifier. Reduced Defense Modifier.
> - Adjusted Starting Elemental Armor Stat.
> 
> * * *
> 
> ![Fortress](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/3c6686ec07f216001f477e787238365e41227f23.jpg "Fortress") **Fortress**
> 
> Improvements to Stat Growth:
> 
> - Improved Offense and Elemental Offense Modifiers. Reduced Defense Modifier.
> 
> * * *
> 
> ![Chesterfield](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/9723cba1921175a8646e857194b6894d12fe28d8.jpg "Chesterfield") **Chesterfield**
> 
> Improvements to Stat Growth:
> 
> - Improved Elemental Offense Modifier. Reduced Defense Modifier.
> 
> * * *
> 
> ![Mauler](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/78eb8452ed9225bc5f6bbf10255e0bf7017da6e0.png "Mauler") **Mauler**
> 
> Improvements to Stat Growth:
> 
> - Improved Offense Modifier. Reduced Defense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Ryker](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/f85bbfaa3e1d53a74eece49f13cb088bb9ec5971.png "Ryker") **Ryker**
> 
> Improvements to Stat Growth:
> 
> - Improved Offense and Elemental Offense Modifiers. Reduced Defense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Dogface](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/dc0945ba9943462b6145047f6ec12f21678dd8d0.png "Dogface") **Dogface**
> 
> Improvements to Stat Growth:
> 
> - Improved Elemental Offense and Elemental Defense Modifiers. Reduced Defense Modifier.
> 
> * * *
> 
> ![Surge](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/88effffd7e2dd0582ad9d7b475a809f2db50bed9.png "Surge") **Surge**
> 
> Improvements to Stat Growth:
> 
> - Improved Offense and Elemental Offense Modifiers. Reduced Defense and Elemental Defense Modifiers.
> 
> * * *
> 
> ![Hardscope](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/338ead46379e1e0b0037996a64c7787d9e06b7f1.png "Hardscope") **Hardscope**
> 
> Improvements to Stat Growth:
> 
> - Improved Offense Modifier. Reduced Defense Modifier.
> 
> * * *
> 
> ![Prophet](https://sea2.discourse-cdn.com/flex020/uploads/gunrise/original/1X/6af6349a4480e8d68e2b4e2c1a9f34833c98232d.png "Prophet") **Prophet**
> 
> Adjustments to Stat Growth:
> 
> - Reduced Defense and Elemental Defense Modifiers.

* * *

---

<div class="post-metadata">

**Author:** ![Benched](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/benched/32/1806_2.png) [@Benched](https://hhforum.superchargemobile.app/u/Benched)\
**Post date:** [July 31, 2018, 11:56pm UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/2 "2018-07-31T23:56:53Z")

</div>

> With the addition of Quick Win for everyone, there is no need for QW tickets in the higher tiered PvP Crates  
> Competitor/Champion Crate Quick Win tickets are removed, replaced with a larger variety of Hero Frags  
> Adjustment to amount of XP items being given out (increased for Rookie/Competitor/Challenger, reduced for Champion)  
> Slightly higher chance for Bucks in Champion Crate

This alone is a good patch \<3

---

<div class="post-metadata">

**Author:** ![Kilo42](https://avatars.discourse-cdn.com/v4/letter/k/f0a364/32.png) [@Kilo42](https://hhforum.superchargemobile.app/u/Kilo42)\
**Post date:** [August 1, 2018, 12:27am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/3 "2018-08-01T00:27:45Z")

</div>

Great update, happy with some balancing it looks to be a great improvement. Thanks again for the updates 🙂

---

<div class="post-metadata">

**Author:** ![GTSaiko](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/gtsaiko/32/3921_2.png) [@GTSaiko](https://hhforum.superchargemobile.app/u/GTSaiko)\
**Post date:** [August 1, 2018, 12:35am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/4 "2018-08-01T00:35:14Z")

</div>

![image](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/a/a1988c6433170fee636c95917f24dd979b445052.jpg)  
This two-eyed Ryker is called “Jackson” in the patch notes. (Mouse over the icon)  
I guess it’s an early version of Ryker. Or a sneak peek at the evil twin? D:

---

<div class="post-metadata">

**Author:** ![Benched](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/benched/32/1806_2.png) [@Benched](https://hhforum.superchargemobile.app/u/Benched)\
**Post date:** [August 1, 2018, 12:39am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/5 "2018-08-01T00:39:20Z")

</div>

That was his old name, you can go back to old update notes to find when it was changed!

---

<div class="post-metadata">

**Author:** ![GTSaiko](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/gtsaiko/32/3921_2.png) [@GTSaiko](https://hhforum.superchargemobile.app/u/GTSaiko)\
**Post date:** [August 1, 2018, 12:40am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/6 "2018-08-01T00:40:34Z")

</div>

And here I was expecting an evil twin working for Kurtz lol  
Thanks for clarifying.

---

<div class="post-metadata">

**Author:** ![Chequerown10](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/chequerown10/32/6384_2.png) [@Chequerown10](https://hhforum.superchargemobile.app/u/Chequerown10)\
**Post date:** [August 1, 2018, 1:45am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/8 "2018-08-01T01:45:19Z")

</div>

I think the battles in PVP became slow or am I wrong? 😐

---

<div class="post-metadata">

**Author:** ![tamonizer](https://avatars.discourse-cdn.com/v4/letter/t/8baadc/32.png) [@tamonizer](https://hhforum.superchargemobile.app/u/tamonizer)\
**Post date:** [August 1, 2018, 1:56am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/9 "2018-08-01T01:56:50Z")

</div>

As a victim of the one-tap special offer purchase that can cost up to 1500 gold, I’m glad for the confirmation button addition. =)

Great job guys! Love the return of Maven and the visual improvements. I hope we can get a faction sorter next.

---

<div class="post-metadata">

**Author:** ![JnnBtns](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/jnnbtns/32/3430_2.png) [@JnnBtns](https://hhforum.superchargemobile.app/u/JnnBtns)\
**Post date:** [August 1, 2018, 3:33am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/10 "2018-08-01T03:33:01Z")

</div>

RIP Healers. But good update.

---

<div class="post-metadata">

**Author:** ![ULFPAM](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/ulfpam/32/6700_2.png) [@ULFPAM](https://hhforum.superchargemobile.app/u/ULFPAM)\
**Post date:** [August 1, 2018, 4:57am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/11 "2018-08-01T04:57:28Z")

</div>

Maven & Flatline in the Gauntlet store.  
But Dogface… Will he stay?

---

<div class="post-metadata">

**Author:** ![Poobgloob](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/poobgloob/32/1481_2.png) [@Poobgloob](https://hhforum.superchargemobile.app/u/Poobgloob)\
**Post date:** [August 1, 2018, 6:30am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/12 "2018-08-01T06:30:19Z")

</div>

Those QuickWin Tickets will not be missed!  
Thank you for the very detailed and well-organized patch-notes.  
Also, loving the new animations when you promote your heroes star/rank!  
Looks awesome.  
😃

---

<div class="post-metadata">

**Author:** ![ULFPAM](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/ulfpam/32/6700_2.png) [@ULFPAM](https://hhforum.superchargemobile.app/u/ULFPAM)\
**Post date:** [August 1, 2018, 7:01am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/13 "2018-08-01T07:01:45Z")

</div>

I have no problems using my healers, they are still doing a good job. Heimlock even became super hard to kill with his new HP pool.

So far, loving the update on in all aspects. Great job!

---

<div class="post-metadata">

**Author:** ![Duke\_Zergem](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/duke_zergem/32/2624_2.png) [@Duke\_Zergem](https://hhforum.superchargemobile.app/u/Duke_Zergem)\
**Post date:** [August 1, 2018, 8:05am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/14 "2018-08-01T08:05:03Z")

</div>

Hi HHG,

First of all, thank you for the updates. I would just have one request in regards to this forum post as this is the main area I come to for balance updates.

As I read through the notes I can see improvements, reworks or decreases in stats, but I’d love to see a point of reference to get a better understanding of how this improvement affects the hero.

Let’s take Hivemind in the notes as an example.

I would love to know to which effect his modifiers have changed. A point of reference could either be:

1. stats before and after based on a 10 star plat max level Hivemind
2. percentages and visual numbers. I.e. “we dropped Hivemind’s hp by 10 %, before having 300k hp, now 270k at 10 star plat.”

If such notes are visible already somewhere then I apologize in advance. If not, I would welcome a more statistical overview.

---

<div class="post-metadata">

**Author:** ![Wolfbane](https://avatars.discourse-cdn.com/v4/letter/w/c6cbf5/32.png) [@Wolfbane](https://hhforum.superchargemobile.app/u/Wolfbane)\
**Post date:** [August 1, 2018, 8:06am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/15 "2018-08-01T08:06:52Z")

</div>

Although it is time consuming to play PVP now, I feel like I am really playing now, not just for farming gems. Nice update. Loving it. This also goes for a new hero. He does not guarantee win but nice to have him.

---

<div class="post-metadata">

**Author:** ![KANGOTANGO](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/kangotango/32/6484_2.png) [@KANGOTANGO](https://hhforum.superchargemobile.app/u/KANGOTANGO)\
**Post date:** [August 1, 2018, 8:37am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/16 "2018-08-01T08:37:44Z")

</div>

Thx HH for the very detailed patch notes this month loving all the hard work put into the game can’t wait to test all the heros out . Although I can’t agree with all the updates but 1 thing is for sure I won’t be missing those QW tickets lol 😉 Thx again great job HH

---

<div class="post-metadata">

**Author:** ![Kraterios](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/kraterios/32/3578_2.png) [@Kraterios](https://hhforum.superchargemobile.app/u/Kraterios)\
**Post date:** [August 1, 2018, 10:05am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/18 "2018-08-01T10:05:04Z")

</div>

Thanks for the awsome update, PvP feels great again, haven’t played my C team or lower, but I liked how panzer isn’t the one shot killer anymore, but still a good hero left unattended.

So far so good!!

---

<div class="post-metadata">

**Author:** ![GTSaiko](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/gtsaiko/32/3921_2.png) [@GTSaiko](https://hhforum.superchargemobile.app/u/GTSaiko)\
**Post date:** [August 1, 2018, 11:58am UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/19 "2018-08-01T11:58:56Z")

</div>

Totally agree. More detailed patchnotes would be really appreciated.

A “we dropped Gammond’s heal by 30% but upgraded the health buff by 25%” (made up the numbers) would be better, in my opinion.

But I REALLY appreciate the PvP crates changes. We had a 40% to get tickets/exp, and now is just 6.5%. That, with higher chances to get gold and bucks made this patch worth the wait.

---

<div class="post-metadata">

**Author:** ![KOMODOCHAOS](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/komodochaos/32/2167_2.png) [@KOMODOCHAOS](https://hhforum.superchargemobile.app/u/KOMODOCHAOS)\
**Post date:** [August 1, 2018, 12:39pm UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/20 "2018-08-01T12:39:19Z")

</div>

Loving that you have snuck in the ‘confirmation’ button - if nothing else, it should hopefully stop the weekly posts from people asking for it. YAY!

---

<div class="post-metadata">

**Author:** ![Kraterios](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/kraterios/32/3578_2.png) [@Kraterios](https://hhforum.superchargemobile.app/u/Kraterios)\
**Post date:** [August 1, 2018, 12:41pm UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/21 "2018-08-01T12:41:52Z")

</div>

Yeah I really love the update so far, everything feels better, menu, crates, PvP etc

Great job hh

---

<div class="post-metadata">

**Author:** ![ULFPAM](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/ulfpam/32/6700_2.png) [@ULFPAM](https://hhforum.superchargemobile.app/u/ULFPAM)\
**Post date:** [August 1, 2018, 4:40pm UTC](https://hhforum.superchargemobile.app/t/august-update-notes/4520/22 "2018-08-01T16:40:39Z")

</div>

It’s Seeley Booth from the TV show Bones.

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