# Bucket Analysis

**URL:** https://hhforum.superchargemobile.app/t/bucket-analysis/11393
**Category:** Hero Talk
**Created:** [February 19, 2019, 7:54pm UTC](https://hhforum.superchargemobile.app/t/bucket-analysis/11393 "2019-02-19T19:54:09Z")
**Posts on this page:** 1
**Showing post:** 5

<div class="post-metadata">

### Author: ![Poobgloob](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/poobgloob/32/1481_2.png) [@Poobgloob](https://hhforum.superchargemobile.app/u/Poobgloob)
#### Post date: [February 20, 2019, 2:04am UTC](https://hhforum.superchargemobile.app/t/bucket-analysis/11393/5 "2019-02-20T02:04:07Z")

</div>

> [@Papa\_Marsh](#):
>
> The issue here is not about one bounty. It’s about the precedent that’s being set by the devs for the future of the game. If this is to be the new norm, then what happens when a hero comes out that DOES have high damage as its purpose?

Your concern is totally understandable and I agree with you full-heartedly, this should NOT be the new norm and I think it would be detrimental to the game if it were.

With that being said, I don’t think it will be. I’m not sure about your account’s age, but this is not the first time they’ve introduced a hero that was solely obtainable through cash-money.  
As I reminded everyone in the original post, Galante could only be gotten through cash when he was first introduced and that was a whooping 11 months ago in the [March 2018 Update](https://hhforum.superchargemobile.app/t/march-update-notes/487).

- Scenario 1: New hero only obtainable by cash for every single update…
- Scenario 2: New hero only obtainable by cash 1 update out of the year…

I think Scenario 2 is more like the trend thats happening here, and is understandable from a business POV, but also somewhat frustrating from a consumer’s POV.  
However, Scenario 2 is certainly a lot more tolerable than Scenario 1 would be.

---

_[View the full topic](https://hhforum.superchargemobile.app/t/bucket-analysis/11393)._
