# December 2018 Update Notes

**URL:** <https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829>\
**Category:** News & Announcements\
**Created:** [December 18, 2018, 7:18pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829 "2018-12-18T19:18:00Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![BombBella](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/bombbella/32/3322_2.png) [@BombBella](https://hhforum.superchargemobile.app/u/BombBella)\
**Post date:** [December 18, 2018, 7:18pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/1 "2018-12-18T19:18:00Z")

</div>

![Update_Banner](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/4/4af52e707d25151e4c33820aca150d3ad784e19e.jpeg)

Hunters!

**The December Update is out now!**

App Store: [http://bit.ly/HeroHuntersiOS](http://bit.ly/HeroHuntersiOS)  
Google Play: [http://bit.ly/Herohunters](http://bit.ly/Herohunters)

# What’s New?

## New Hero

![Kaishi_Overview](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/6/63384ca6a0ba94baafb503ba269a56c143219809.jpeg)

## ![PeoplesGuard_ColorIcon](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/6/657fa9c50ff8323c413ea9418e96558fd3d44ef8.png)[Kaishi](https://hhforum.superchargemobile.app/t/hero-spotlight-kaishi/9830)

- A deadly **“Martial Duelist.”** Kaishi excels in 1-on-1 matches, using his powerful Damage boosters and debuffs to quickly take out his target.

### 👕 New Hero Skins

![NewSkins_Banner](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/a/ac2d225607268cd8304c42b58b7609ff0a6683ab.jpeg)

- See the list of New Skins in the December Update below.

| Rare (2) | Common (4) |
| --- | --- |
| Noir Pris | Mannequin Bolt |
| Recluse Scum | Deputy Hardscope |
| | Starcrossed Callidus |
| | Lichen Moss |

* * *

## Gameplay Changes

### ⚔ Shotgun & Pellet-based Weapon Changes:

- Shotguns split their damage between up to 3 pellets. To deal full damage you must hit the enemy with at least 3 pellets. Hitting an enemy with more than 3 pellets will not deal any additional damage.
- Some non-shotgun Heroes have had their pellet counts removed. See _Hero Changes_ below;

### ✨ Shield FX improvements:

- Shields are brighter and easier to spot from a distance.

### 🛒 PvP Store

- Fischer & Kunoichi will be replacing Cast & Fortress in the PvP Store.

* * *

## 🛡 ⚔ ➕ ROLE WARFARE: [Role Specialization](https://hhforum.superchargemobile.app/t/role-warfare-role-specialization/7073)

## Hero Changes

![Chesterfield](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/9723cba1921175a8646e857194b6894d12fe28d8.jpg "Chesterfield") ![Panzer](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/4e8cea8f7c51192e6bf41be4feb1574926d1dca2.jpg "Panzer") ![Nightengale_a](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/c293787c4c8764c98b9da6c89e64fe9b67963bb5.png "Nightengale") ![Butter](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/5aaf9032c948f9f425aa8e43b7bdd824d52844d7.jpg "Butter") ![Ronin](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/c2008b9d9b36415a4417e52d68a1cde3b7bce1d2.png "Ronin") ![Baron](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/f51de1bcc0180f685312c96e86fdb8ec99f3a4ac.png "Baron")

> **Click here for additional Info**
>
> ![Chesterfield](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/9723cba1921175a8646e857194b6894d12fe28d8.jpg "Chesterfield") **Chesterfield**
> 
> _We’ve made overall improvements to the consistency of his basic attacks and made adjustments to his weapon performance and stats to maintain a higher Damage per pellet after the changes made to all shotguns. See Shotgun & Pellet-based Weapon Changes above. These changes were made to allow Chesterfield to remain a viable sustained damage dealer against a singular Rooted and Illuminated enemy target._
> 
> - Improved AI Performance:
> 
> - Adjusted Weapon Performance:
> 
> - Improved Stats & Growth Rate:
> 
> - Improved Bear Trap:
> 
> - Improved Illumination Flare:
> 
> - Reworked Double Tap:
> 
> ![Panzer](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/4e8cea8f7c51192e6bf41be4feb1574926d1dca2.jpg "Panzer") **Panzer**
> 
> _Major adjustments to her weapon performance to maintain a similar feel after the changes made to all shotguns. See Shotgun & Pellet-based Weapon Changes above. These changes should allow Panzer to relatively keep the same performance while reflecting the changes with an increase to her Power._
> 
> - Adjusted Weapon Performance:
> 
> - Improved Stats & Growth Rate:
> 
> - Improved Breach & Clear:
> 
> - Adjusted Clean Sweep:
> 
> ![Ronin](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/c2008b9d9b36415a4417e52d68a1cde3b7bce1d2.png "Ronin") **Ronin**
> 
> _Overall improvements to Active and Passive skills allow Ronin to maintain Damage pressure and skill usage. Bide Time reworks allow Ronin to gain more consistent Damage boosts and bursts of Healing from Allied skill usage. These changes will help to give Ronin more direct benefits from Allied Heroes with high-frequency skill usage, and changes to his boosted Eviscerate allows him to gain a more significant edge in ideal conditions._
> 
> - Improved Eviscerate:
> 
> - Reworked Riposte:
> 
> - Reworked Bide Time:
> 
> ![Baron](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/f51de1bcc0180f685312c96e86fdb8ec99f3a4ac.png "Baron") **Baron**
> 
> _These changes are intended to cement Baron’s role as the premier Cover Breaker, but we wanted to bring this role forward earlier in his progression. The reduction of cover damage from his plat was reallocated to his regular primary weapon cover damage. Additionally, we’ve dramatically improved the bonus Health he gains whenever he Taunts; as Center of Attention’s automatic Taunt regularly drew too much attention often hastening his demise._
> 
> - Improved Weapon Performance:
> 
> - Improved Center of Attention:
> 
> - Adjusted Cover Breaker:
> 
> ![Nightengale_a](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/c293787c4c8764c98b9da6c89e64fe9b67963bb5.png "Nightengale") **Nightingale**
> 
> _Significantly increased the Cooldowns of her Bronze skills, both default and legendary. While we intended Nightingale to be a quick reactive Healer, she often outclassed her peers with her flexibility. These changes help to reduce some of the frequency of her Heals to make it easier for her opponents to burn through the low healing amounts._
> 
> - Adjusted Heal Pulse:
> 
> - Adjusted Heal Wave:
> 
> ![Butter](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/5aaf9032c948f9f425aa8e43b7bdd824d52844d7.jpg "Butter") **Butter**
> 
> _Overall improvements to his Shields help Butter to mitigate a more significant amount of incoming Damage._
> 
> - Improved Weapon Performance:
> 
> - Improved Stats:
> 
> - Improved Draw Fire:
> 
> - Improved Defender Shield:
> 
> ![Artemis](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/ce3240a301250ba4dcced37aa562ea50c3b16d32.jpg "Artemis") **Artemis**
> 
> _Minor changes to improve the overall effectiveness of her Chimera Arrows when combined with her active skills._
> 
> - Improved Rain Of Arrows:
> 
> - Improved Chimera Arrows:
> 
> ![Mandrake](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/6884a16f7598b19d98385238f97250e26b91969e.png "Mandrake") **Mandrake**
> 
> - Improved Weapon Performance:
> 
> - Improved Stats:
> 
> - Improved Tomahawk:
> 
> ![Heimlock](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/cb88144b84368e38fe83700b5a3192af0b5db4f0.png "Heimlock") **Heimlock**
> 
> - Improved Weapon Performance:
> 
> - Improved Stats:
> 
> - Improved Sea Mine:
> 
> ![Kobold|64x64] **Kobold**
> 
> - Improved Weapon Performance:
> 
> - Fixed Collapse:
> 
> ![Mauler](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/78eb8452ed9225bc5f6bbf10255e0bf7017da6e0.png "Mauler") **Mauler**
> 
> - Changed Skin bonuses (Bruiser):
> - Replaced Critical Chance with Elemental Damage.
> 
> ![Cast](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/cc2658f3be89da3d7fc6a52a37c93a88e961e0c1.png "Cast") **Cast**
> 
> - Improved Stats:
> 
> - Improved Sea Mine:
> 
> ![Castellan](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/04ce3a83d4170312d6ca7fe3c211fb9d49d91d92.png "Castellan") **Castellan**
> 
> - Improved Stats:
> 
> - Improved Stats:
> 
> ![Yanlong](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/68184003c7a36d665431b33944361060d2dc9249.jpg "Yanlong") **Yanlong**
> 
> - Improved Stats:
> 
> - Improved Tomahawk:
> 
> ![Matador](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/74c346a6746c6dfc1eb791c27ea1524168eab0c8.jpg "Matador") **Matador**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.2 \> 0.0
> - Improved Cover Damage per second; 425 \> 675
> 
> ![Halloway](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/68e3af6a8a913ad851e16229c513831a328182b7.png "Halloway") **Halloway**
> 
> - Improved Weapon Performance:
> - Improved Cover Damage per second; 200 \> 275
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Anvil|64x64] **Anvil**
> 
> - Improved Thundercloud Grenade:
> - Improved Cooldown Generation; 0.7/shot \> 0.5/pellet
> 
> ![Kunoichi|64x64] **Kunoichi**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.4 \> 0.0
> 
> ![Callidus](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/f/f1518dbdbc40a17d804de29d30e40a9e2fed922b.jpg "Callidus") **Callidus**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.3 \> 0.0
> 
> ![Savage|64x64] **Savage**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.2 \> 0.0
> 
> ![Mauler](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/78eb8452ed9225bc5f6bbf10255e0bf7017da6e0.png "Mauler") **Mauler**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.2 \> 0.0
> 
> ![Brogan|64x64] **Brogan**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.2 \> 0.0
> 
> ![Wesson](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/e/e91be7cf7d540290f79d1eac2464c176c0904682.png "Wesson") **Wesson**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.15 \> 0.0
> 
> ![Ryker](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/f85bbfaa3e1d53a74eece49f13cb088bb9ec5971.png "Ryker") **Ryker**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.15 \> 0.0
> 
> ![Heckler](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/6579782422feda118110359b4dbb33eca75561c4.png "Heckler") **Heckler**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.15 \> 0.0
> 
> ![Phoenix](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/43bd1c77233182af88da8471bcd13e3061733877.jpg "Phoenix") **Phoenix**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.15 \> 0.0
> 
> ![Francis](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/7489b1955289c4e7b9aa11d393c7ebc4d76cdeee.png "Francoise") **Françoise**
> 
> - Improved Weapon Performance:
> 
> ![Odachi](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/9dc8d6d2fdb290fe78964a40bd99ca9a462a49c8.png "Odachi") **Odachi**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Sapphyr](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/9/9d98a2ae18e0d0cbf6f02b05e62a8d84257674b9.jpg "Sapphyr") **Sapphyr**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Cinder](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/7/7550a2a8dbe8c96c40df6a382d519166418f52d6.jpg "Cinder") **Cinder**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Halo](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/7ce8c30377134de9349a784c133bdeec1a64f7ae.png "Halo") **Halo**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Oracle](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/4/4abf364363462b66508900865fe065449d8214ac.jpg "Oracle") **Oracle**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Operator](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/e24b1b8b1a160f56a8085fdaad7880fef02f7505.png "Operator") **Operator**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Razorback](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/8d808e58220b1c134eecd29934d1d68bba0a9a69.png "Razorback") **Razorback**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Phalanx](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/08c035334176d919447fffc1811cc4254d915b7f.png "Phalanx") **Phalanx**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Hivemind](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/91f77bc512b1808f56a5dcc7e571d4a8747b8c64.png "Hivemind") **Hivemind**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Steele](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/10893fd7a67c3a7b7ac7dc3d35f8a875ff023fac.jpg "Steele") **Steele**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Gammond](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/107515a9b6253a6532a786feb39de4b218b3b673.png "Gammond") **Gammond**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Vanguard](https://cdck-file-uploads-us1.s3.dualstack.us-west-2.amazonaws.com/flex020/uploads/gunrise/original/1X/7c2a0a941a4ed94554e0b6a834bfb8f8145562f0.png "Vanguard") **Vanguard**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Scum](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/cb7da184001226440b6766c4a07a0e7cbda1ce29.jpg "Scum") **Scum**
> 
> - Improved Weapon Performance:
> - Improved Shot Spread; 0.1 \> 0.0
> 
> ![Technicians|64x64] **KLG Technicians**
> 
> - Improved Suicide Drones:
> - Improved death FX. Now explodes into a coloured explosion based on type.
> 
> ![Flatline](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/c/c5bf91ede22449cb1c6a159b0aa4ac89da7705a0.jpg "Flatline") **Flatline**
> 
> - Fixed Taser:
> - Now uses “electrocuted” stun type.

* * *

---

<div class="post-metadata">

**Author:** ![Checkpoint](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/checkpoint/32/3520_2.png) [@Checkpoint](https://hhforum.superchargemobile.app/u/Checkpoint)\
**Post date:** [December 18, 2018, 7:50pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/2 "2018-12-18T19:50:08Z")

</div>

for Android the update is there but again no update for iOs

---

<div class="post-metadata">

**Author:** ![Macdaddyclub](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/macdaddyclub/32/7720_2.png) [@Macdaddyclub](https://hhforum.superchargemobile.app/u/Macdaddyclub)\
**Post date:** [December 18, 2018, 8:00pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/3 "2018-12-18T20:00:50Z")

</div>

The update on Android is buggy too. The crate for Kaishi was there then gone. Raids some how reset for all and the solo raids are all available.

---

<div class="post-metadata">

**Author:** ![MOGGZ\_55](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/moggz_55/32/12015_2.png) [@MOGGZ\_55](https://hhforum.superchargemobile.app/u/MOGGZ_55)\
**Post date:** [December 18, 2018, 8:04pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/4 "2018-12-18T20:04:24Z")

</div>

As usual, we iOS user are very special, lol 🤣😂

---

<div class="post-metadata">

**Author:** ![Checkpoint](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/checkpoint/32/3520_2.png) [@Checkpoint](https://hhforum.superchargemobile.app/u/Checkpoint)\
**Post date:** [December 18, 2018, 8:15pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/5 "2018-12-18T20:15:30Z")

</div>

now also for iOS 😅

---

<div class="post-metadata">

**Author:** ![Sing](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/sing/32/5183_2.png) [@Sing](https://hhforum.superchargemobile.app/u/Sing)\
**Post date:** [December 18, 2018, 8:17pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/6 "2018-12-18T20:17:29Z")

</div>

I am now in an endless desync loop… cannot log in to my account!

---

<div class="post-metadata">

**Author:** ![Lurking\_Garbage](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/lurking_garbage/32/7823_2.png) [@Lurking\_Garbage](https://hhforum.superchargemobile.app/u/Lurking_Garbage)\
**Post date:** [December 18, 2018, 9:20pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/7 "2018-12-18T21:20:23Z")

</div>

Operator: Improve weapon performance. Improved shot spread: 1.0 to 0.0. So my boy is laser accurate?

---

<div class="post-metadata">

**Author:** ![scape211](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/scape211/32/4812_2.png) [@scape211](https://hhforum.superchargemobile.app/u/scape211)\
**Post date:** [December 18, 2018, 9:22pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/8 "2018-12-18T21:22:40Z")

</div>

wait so will there be no gold based crate for Kaishi? I always save my gold for event heroes because if not, I cant upgrade them fast enough for bounty just based on dojo or city hall.

If they are only going to offer a money based crate of the new hero instead of a gold one, thats a really shady move without telling people. I know its their game and they can do what they want, but I do buy the monthly gold package, stock in game gold, and regularly buy gold packs if I need for event heroes. To have done that for this month ahead of time only to find I have to spend real money again could have been avoided if I would have known. Very disappointed if this is the case. 😕

---

<div class="post-metadata">

**Author:** ![Sing](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/sing/32/5183_2.png) [@Sing](https://hhforum.superchargemobile.app/u/Sing)\
**Post date:** [December 18, 2018, 9:34pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/9 "2018-12-18T21:34:58Z")

</div>

When the update launched I saw a PVP crate that had Kaishi in it, it was a guaranteed drop at tier 4 IIRC. However after a short time they pulled the crate off the shelf. So while its not available immediately I’d imagine that at some point there has to be a Kaishi crate available for gold.

---

<div class="post-metadata">

**Author:** ![scape211](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/scape211/32/4812_2.png) [@scape211](https://hhforum.superchargemobile.app/u/scape211)\
**Post date:** [December 18, 2018, 9:35pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/10 "2018-12-18T21:35:54Z")

</div>

I would think so. As long as its available within a reasonable time, I’m good with the immediate cash offer.

---

<div class="post-metadata">

**Author:** ![WalleWu](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/wallewu/32/1755_2.png) [@WalleWu](https://hhforum.superchargemobile.app/u/WalleWu)\
**Post date:** [December 18, 2018, 9:45pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/11 "2018-12-18T21:45:57Z")

</div>

The hero adjustment seem to be really good on first glance, let’s see how they work out later on.  
I only hoped for a faster casting of Chesterfields skills when he gets adjusted, because that is his biggest trouble. Each cast takes 3-4 seconds before you can get back to attacking or moving. It makes him a defenseless target for to long.

@BombBella you should check rhe Post, some pictures are not appearing and Casts Sea Mine is listed below Heimlock too. And to list KLG Technicans between the heroes is a bit confusing.

---

<div class="post-metadata">

**Author:** ![Zali](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/zali/32/3112_2.png) [@Zali](https://hhforum.superchargemobile.app/u/Zali)\
**Post date:** [December 18, 2018, 10:07pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/12 "2018-12-18T22:07:09Z")

</div>

Mmmmmm  
Thnx for the nice update  
But why the gorgon wakes progress is reseted ???

---

<div class="post-metadata">

**Author:** ![Sogui](https://avatars.discourse-cdn.com/v4/letter/s/838e76/32.png) [@Sogui](https://hhforum.superchargemobile.app/u/Sogui)\
**Post date:** [December 18, 2018, 10:37pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/13 "2018-12-18T22:37:01Z")

</div>

Panzer melts tanks even harder now, so Hivemind/Baron/Butter all remain pretty suicidal to use.

Eviscerate went from being weak to being DO NOT USE, it already takes ages to build Bide Time now and each killing blows resets it to 0. The base damage is atrocious and even if you do get 5x Bide, it only does as much as the skill did previously with 3x.

Chesterfield got top billing for changes but he’s still crippled by how buggy and slow his trap skill is, but hey it flips in the air now right before landing in a completely different spot from where you aimed it!

Nightingale gets another “barely qualifies as a nerf” nerf. She charges her heal in 3 shots (Usually 12 seconds into a PVP match). Yet now her regular heal got about 15% stronger with the HoT buff. Her Healing Wave got a legit nerf but I haven’t equipped that skin in weeks because I already have other healers do to team healing. Her bronze has always been great but its never been the skill that made her problematic (we do need healing who can shut down early burst).

---

<div class="post-metadata">

**Author:** ![jlm9912](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/jlm9912/32/15552_2.png) [@jlm9912](https://hhforum.superchargemobile.app/u/jlm9912)\
**Post date:** [December 18, 2018, 10:58pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/14 "2018-12-18T22:58:53Z")

</div>

omni is in VIP chat he said there were issues with the crate so they pulled it, you can buy hero for 30 bucks instead hmm sounds fishy to me. lol

---

<div class="post-metadata">

**Author:** ![WalleWu](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/wallewu/32/1755_2.png) [@WalleWu](https://hhforum.superchargemobile.app/u/WalleWu)\
**Post date:** [December 18, 2018, 11:40pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/15 "2018-12-18T23:40:32Z")

</div>

Did you already test Panzer? Because she has quite a big pallet spread which could keep her damage at about the same level as before.

---

<div class="post-metadata">

**Author:** ![Benched](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/benched/32/1806_2.png) [@Benched](https://hhforum.superchargemobile.app/u/Benched)\
**Post date:** [December 18, 2018, 11:54pm UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/16 "2018-12-18T23:54:56Z")

</div>

Some very interesting changes to the way weapons preform.

Besides just panzer, a bunch of heroes got a change in how their weapon spread works. Just a quick thing ive notices so far is Matador and Francoise have a wide spread at the start and reduce in spread as you hold the fire button down.  
Most got the same pattern as panzer but on a smaller scale, the longer they shoot the wider the spread gets. Some are really small and pretty insignificant (min) while some are a little larger (Halo) and some theres no change whatsoever (Hivemind). Dont know if this will really effect anything, but might make some easier to get headshots with.

Also, the individual reload really helps mandrake out IMO. Sometimes you only need that one last shot, will be helpful in some situations and also help his relocation skill out a little more.

---

<div class="post-metadata">

**Author:** ![jlm9912](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/jlm9912/32/15552_2.png) [@jlm9912](https://hhforum.superchargemobile.app/u/jlm9912)\
**Post date:** [December 19, 2018, 12:58am UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/17 "2018-12-19T00:58:49Z")

</div>

Why HHG did you add ADs now in the middle of gameplay its annoying during gauntlet they pop up randomly uggh? I hate ads why why why? I didn’t see this in the notes that there are random ads?

---

<div class="post-metadata">

**Author:** ![WalleWu](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/wallewu/32/1755_2.png) [@WalleWu](https://hhforum.superchargemobile.app/u/WalleWu)\
**Post date:** [December 19, 2018, 1:16am UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/18 "2018-12-19T01:16:34Z")

</div>

Played through my whole gauntlet and did not have any ad at all…

---

<div class="post-metadata">

**Author:** ![jlm9912](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/jlm9912/32/15552_2.png) [@jlm9912](https://hhforum.superchargemobile.app/u/jlm9912)\
**Post date:** [December 19, 2018, 1:34am UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/19 "2018-12-19T01:34:04Z")

</div>

My first play through i didn’t have ads. My second play through i have ads randomly.

---

<div class="post-metadata">

**Author:** ![bacemtempur](https://avatars.discourse-cdn.com/v4/letter/b/8c91f0/32.png) [@bacemtempur](https://hhforum.superchargemobile.app/u/bacemtempur)\
**Post date:** [December 19, 2018, 2:30am UTC](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829/20 "2018-12-19T02:30:30Z")

</div>

![Screenshot_2018-12-19-09-06-52-77](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/8/806ec2ddb32520c9c04e95a8a83f3ce10e441302.jpeg) ![Screenshot_2018-12-19-09-07-02-17](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/2X/5/5d45e26d98188aada0719e3df893c1111314fc9c.jpeg)

Sorry but this is silly, both hardscope skins is common and have the same stats boost?  
is this true?

if its true, wouldn’t be better if one is rare?  
or if its too much work to make rare skin, can they boost different stats instead of same stats?

[Next page](https://hhforum.superchargemobile.app/t/december-2018-update-notes/9829.md?page=2)
