# Detailed Patch Notes - Thank You!

**URL:** https://hhforum.superchargemobile.app/t/detailed-patch-notes-thank-you/8940
**Category:** Feedback & Ideas
**Created:** [October 24, 2018, 2:30pm UTC](https://hhforum.superchargemobile.app/t/detailed-patch-notes-thank-you/8940 "2018-10-24T14:30:13Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Papa\_Marsh](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/papa_marsh/32/3886_2.png) [@Papa\_Marsh](https://hhforum.superchargemobile.app/u/Papa_Marsh)
#### Post date: [October 24, 2018, 2:30pm UTC](https://hhforum.superchargemobile.app/t/detailed-patch-notes-thank-you/8940/1 "2018-10-24T14:30:13Z")

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A couple months ago, I made a post discussing my and the community’s desire for more detailed patch notes:

> [@HHG, This is what balance notes should look like! Please give us the transparency and precision that a competitive game demands!](https://hhforum.superchargemobile.app/t/hhg-this-is-what-balance-notes-should-look-like-please-give-us-the-transparency-and-precision-that-a-competitive-game-demands/6894):
>
> Competitive games always have one thing in common. The interactions between different units/heroes are clear, precise, and well-documented. Players are able to plan their strategies with precision because they know exactly how their choices will affect their gameplay. The balance notes that HHG puts out are vague, ambiguous, and largely unhelpful. For this reason, Hero Hunters will never become a popular, competitive mobile game. We as players need to know HOW things have been changed. “Increas…

Now that the second role-warfare update has been rolled out, I’d like to follow up on this and give a shout-out and thank-you to the devs for listening and making things more transparent. @BombBella - I’m not sure if you were the one responsible for actually writing the patch notes or if you were just the one relaying them to the forum, but thank you! (or thanks to whomever did write them).

Here are some of the changes made to Razorback, listed in the October Update II notes:

> [@](#):
>
> - Reduced Defense Modifier; 4.9 \> 4.1
> - Improved Offense Modifier; 0.9 \> 1.2
> - Improved Elemental Offense Modifier; 0.7 \> 1.0
> - Improved Health Stat: 5300 \> 6500

This is awesome!!! We as players now have actual tangible changes that we can adapt our gameplay to accordingly. We can see clearly that Razor’s hp was increased by ~23%, his offense mod was increased by 33%, etc.

Please know that this is greatly appreciated by all of us and hasn’t gone unnoticed!

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### Author: ![system](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/1X/9e9cc10fdd1a1052430655755a2f6ab5c8716918.jpg) [@system](https://hhforum.superchargemobile.app/u/system)
#### Post date: [November 7, 2018, 2:30pm UTC](https://hhforum.superchargemobile.app/t/detailed-patch-notes-thank-you/8940/2 "2018-11-07T14:30:17Z")

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