# Fisher bounty

**URL:** <https://hhforum.superchargemobile.app/t/fisher-bounty/11365>\
**Category:** General Hero Hunters Discussion\
**Created:** [February 18, 2019, 5:59pm UTC](https://hhforum.superchargemobile.app/t/fisher-bounty/11365 "2019-02-18T17:59:00Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Papa\_Marsh](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/papa_marsh/32/3886_2.png) [@Papa\_Marsh](https://hhforum.superchargemobile.app/u/Papa_Marsh)\
**Post date:** [February 18, 2019, 6:00pm UTC](https://hhforum.superchargemobile.app/t/fisher-bounty/11365/2 "2019-02-18T18:00:58Z")

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> [@February 2019 Update Notes - DOWNLOAD NOW!](https://hhforum.superchargemobile.app/t/february-2019-update-notes-download-now/10741/34):
>
> To clarify:
> 
> Fischer deals damage to the enemy equal to his current health. He recieves damage equal to 50% of the damage dealt.
> 
> In bounties, Fischer deals damage to the enemy equal to his current health, which is increased by a health multiplier. The damage to the enemy is multiplied by the damage multiplier.  
> The self damage is not multiplied, so the self damage is equal to 50% of the un-multiplied damage dealt.
> 
> > _Eg._  
> > _If Fischer has 100,000 Health, and a 3x multiplier._
> > 
> > _ **Regular:** _  
> > _Fischers Health = 100,000_  
> > _Enemy Damage = 100,000_  
> > _Self Damage = 50,000 (100,000 x 50%)_
> > 
> > _ **Featured Bounties:** _  
> > _Fischers Health = 300,000 (100,000 × 3)_  
> > _Enemy Damage = 900,000 (300,000 x 3)_  
> > _Self Damage = 150,000 (300,000 × 50%)_

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