# Hero Buffs - 10.8

**URL:** <https://hhforum.superchargemobile.app/t/hero-buffs-10-8/28217>\
**Category:** Patch Notes\
**Created:** [September 30, 2026, 1:29pm UTC](https://hhforum.superchargemobile.app/t/hero-buffs-10-8/28217 "2026-09-30T13:29:11Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![WhaSuper](https://sea2.discourse-cdn.com/flex020/user_avatar/hhforum.superchargemobile.app/whasuper/32/23003_2.png) [@WhaSuper](https://hhforum.superchargemobile.app/u/WhaSuper)\
**Post date:** [September 30, 2026, 1:29pm UTC](https://hhforum.superchargemobile.app/t/hero-buffs-10-8/28217/1 "2026-09-30T13:29:11Z")

</div>

![portrait_Carabina](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/3X/6/a/6abbdc173e89d5c57b3ac4d242492dd7868a02d5.png)

**CARABINA**

**STAT CHANGES:** _(Values correspond to a maxed hero)_

➡Power: 35,850 to 50,277

➡Health: 591,412 to 860,730

➡Damage: 67,086 to 101,239

➡Elemental Damage: 65,805 to 99,993

➡Armor: 4,807 to 6,533

➡Elemental Armor: 3,065 to 4,143

➡Offensive Mod: 2,035 to 2,784

➡Elemental Offensive Mod: 2,220 to 3,043

➡Defensive Mod: 1,295 to 1,776

➡Elemental Defensive Mod: 1,018 to 1,396

**WEAPON CHANGES:**

➡Damage per Second: 132,891 to 201,232

➡Damage per Shot: 20,195 to 30,581

**ABILITY CHANGES:**

_(Values correspond to a maxed hero)_

**Bronze Ability: MARKERLIGHT**

Applies a charge of [Markerlight] to the targeted enemy that lasts until the end of the mission. Each charge of [Markerlight] increases Damage dealt to the target by 15% and reduces enemy armor by 4,152 (was 3,202), up to a maximum of 3 charges.

If the affected enemy has 3 charges of [Markerlight] they become Marked.

**Silver Ability: FUSILLADE**

Fires a continuous stream of bullets dealing 35,328 Damage per second (was 29,362) to the targeted enemy. The Elemental Damage per second increases the longer it is channeled.

Lasts 4 seconds, or until cancelled.

**Gold Ability: PATHFINDER**

Whenever an enemy affected by [Markerlight] dies, this Hero gains a charge of [Pathfinder] for each charge of [Markerlight] on the target.

Each charge boosts weapon damage by 8,199 (was 5,501) until the end of the mission.

**Platinum Ability: UAF SURVEYOR**

All allied Heroes gain bonuses from [Pathfinder]. For each charge of [Pathfinder], boost each allied Hero’s weapon damage by 11,184 (was 7,513) until the end of the mission.

 ![portrait_Barrel](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/3X/c/6/c60a3753eb44981957e0addf0aa32d8e4cdd1400.png)

**BARREL**

**STAT CHANGES:** _(Values correspond to a maxed hero)_

➡Power: 42,682 to 54,802

➡Health: 1,884,337 to 2,323,065

➡Damage: 46,517 to 70,773

➡Elemental Damage: 38,694 to 57,505

➡Armor: 11,948 to 14,671

➡Elemental Armor: 6,548 to 7,778

➡Offensive Mod: 1,711 to 2,479

➡Elemental Offensive Mod: 1,526 to 2,211

➡Defensive Mod: 3,793 to 5,495

➡Elemental Defensive Mod: 1,943 to 2,822

**WEAPON CHANGES:**

➡Damage per Second: 85,211 to 128,278

➡Damage per Pallet: 18,935 to 28,505

**ABILITY CHANGES:**

_(Values correspond to a maxed hero)_

**Bronze Ability: SALVAGE**

Every shot that hits a cover applies a 98,041 shield (was 79,621) for a few seconds to the ally with the lowest health. Every few shots that hit a cover will apply this to Barrel instead. The effect does stack but the duration is not refreshed.

Every shot that hits an enemy without a shield applies 37,843 heal per second (was 28,336) for a few seconds to the ally with the lowest health. Every few shots that hit an enemy without a shield will apply this to Barrel instead.

**Gold Ability: SECURED STANCE**

When this hero receives a buff he increases the cooldown speed of Rapid-Fire and gives himself 15,488 Armor (was 12,720) and 135,705 heal per second (was 99,368) for a few seconds.

During that time he taunts all enemies.

 ![portrait_Marlowe](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/3X/9/6/96e136161c814f609e2ef2f4c51fbdcb78a1d27a.png)

**MARLOWE**

**STAT CHANGES:** _(Values correspond to a maxed hero)_

➡Power: 41,492 to 54,025

➡Health: 1,124,725 to 1,305,562

➡Damage: 62,932 to 89,359

➡Elemental Damage: 71,257 to 103,543

➡Armor: 7,569 to 9,895

➡Elemental Armor: 3,533 to 4,611

➡Offensive Mod: 2,054 to 2,729

➡Elemental Offensive Mod: 2,590 to 3,441

➡Defensive Mod: 2,081 to 2,766

➡Elemental Defensive Mod: 1,156 to 1,536

**WEAPON CHANGES:**

➡Damage per Second: 134,189 to 192,902

➡Damage per Pallet: 27,274 to 39,207

**ABILITY CHANGES:**

_(Values correspond to a maxed hero)_

**Bronze Ability: WHIPLASH**

This Hero cracks an energy whip, tying up the targeted enemy and dealing 652,042 Damage (was 467,625) and applying a charge of [Hog Tied]. Each charge of [Hog Tied] reduces enemy movement speed by 12%.

Up to a maximum of 5 charges.

**Silver Ability: KNOCKOUT**

Slams the targeted enemy, Rooting them for 5 seconds. If the target has [Hog Tied] while Knockout is still active, it depletes all charges of [Hog Tied] and Stuns the enemy for 5 seconds. For each charge of [Hog Tied] deal 266,874 additional Damage (was 191,192).

**Gold Ability: WRANGLER**

[Whiplash] deals 215,395 additional Damage (was 153,975) and applies a bonus charge of [Hog Tied] to an additional nearby enemy target.

Up to a maximum of 5 charges per enemy.

**Platinum Ability: RODEO QUEEN**

Whenever a charge of [Hog Tied] is expended, this hero recovers 232,091 Health (was 200,000) and recovers 20% of both their skills charge.

 ![portrait_Astrix](https://us1.discourse-cdn.com/flex020/uploads/gunrise/original/3X/f/6/f6d4ee66bcb26f5996e516692868dccd77dd9807.png)

**ASTRIX**

**STAT CHANGES:** _(Values correspond to a maxed hero)_

➡Power: 40,419 to 54,126

➡Health: 1,021,487 to 1,219,622

➡Damage: 77,703 to 118,112

➡Elemental Damage: 61,402 to 91,221

➡Armor: 4,692 to 5,758

➡Elemental Armor: 4,152 to 4,851

➡Offensive Mod: 3,330 to 4,829

➡Elemental Offensive Mod: 2,775 to 4,024

➡Defensive Mod: 1,480 to 2,146

➡Elemental Defensive Mod: 1,110 to 1,610

**WEAPON CHANGES:**

➡Damage per Second: 139,105 to 209,333

➡Damage per Shot: 96,600 to 145,370

**ABILITY CHANGES:**

_(Values correspond to a maxed hero)_

**Bronze Ability: BOOMERANG**

Throws a boomerang dealing 337,958 Damage (was 222,712) to the targeted enemy before returning to this Hero.

If this Hero retrieves her boomerang it reduces the cooldown of the next [Boomerang] by 50%.

**Silver Ability: SLUGGER ROUND**

Fires a heavy shot toward the targeted enemy hitting the first enemy caught in its path, dealing 1,038,298 Damage (was 684,687) and Stunning the enemy for 2 seconds.

**Gold Ability: WINGCLIP**

Enemies damaged by [Boomerang] take 386,099 additional Damage per second (was 263,900) and become Rooted for 6 seconds.

**Platinum Ability: BIRD OF PREY**

Whenever a [Boomerang] strikes an enemy it has a 60% chance to bounce to a nearby enemy target before returning.

Each time [Boomerang] bounces this Hero recovers 361,977 Health (was 306,500) when the boomerang is recovered.
