Nox


Invisible Mantle
(Bronze Skill: Active Ability)
All allies gain Invisibility for 2 seconds. Nox becomes invulnerable for 2 seconds and all allies are healed for 487,950.

Nightfall
(Silver Skill: Active Ability)
Unleash an area of void energy for 10 seconds, dealing 85,334 Damage per second to enemies inside it and inflicting them with [Nightfall] for 10 seconds. Enemies affected by [Nightfall] cannot receive healing.
[Nightfall] is un-cleansable and contagious, enemies that get near a hexed enemy will receive it as well but it cannot reapply to the same enemy for 2 seconds. While the area of void energy is active, it continuously heals the lowest health ally for 73,335 per second.
Disorienting Retribution
(Gold Skill: Passive Ability)
Whenever an enemy receives damage by any ability, they become Disoriented for the next 7 seconds. This effect can occur once every 30 seconds.
When Disoriented enemies attack allies, 20% of the damage dealt plus 33,439 Damage is reflected back to the attacker.
Dance in the Moonlight
(Platinum Skill: Passive Ability)
While [Nightfall] is active, allies receive an extra 30% dodge chance and 21,308 bonus elemental damage.
Additionally, whenever an ally receives lethal damage, he additionally receives a health regeneration of 60,000 per second for the next 10 seconds.
Supported
(Ruby Skill - Passive Ability)
A skilled Support Hero can’t help their team if they’re down for the count. This Hero also gains an additional Armor bonus and a percentage chance to Evade basic attacks.





