We use to have a few players who would post where heroes fell in terms of power in PVP. Most of those players seem to have either quit or stopped posting topics like this so I figured it was time to refresh the idea. Please keep in mind I am no where near the best PVP player. I regularly rank in the top 100 in the highest PVP bracket, and will sometimes rank top 50 if I have time to play so take that for what you will. Also, please keep in mind this is strictly from a PVP perspective, many other heroes like Beck, Lancer, Purifier, etc. are great for Alliance Wars, or good for PVE. Now, on to the ranking…
God Tier
Damage
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4-Cep - with decent survivability and high burst from his basic attack right out the gate, it’s not hard to see why 4-Cep has become one of the top DPS. His bronze ability is pretty much worthless as he does more damage from his basic attack. His heal block adds insult to injury and ensures any heroes left will go down that much quicker.
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Kurtz - unlike 4-Cep, Kurtz does not have a very strong basic attack. He is the opposite of 4-Cep in all of his power comes from his abilities. The basic strat with him is just roll until your abilities pop up, unless you aren’t taking any damage. Most people will try to focus him first since he applies a nasty debuff if an ally is killed first. If he gets Dominate and especially Execute off it’s pretty much game over due to the buffs his team will gain. If you execute an ally Flatline or Ifrit are nice to have around to revive them. Then you get the buff AND have all your heroes alive. Executing an enemy is also a great option though.
Support
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Mandrake - a long time favorite due to his decent damage output and stun, but more importantly his gold ability to cloak anyone who falls under 30% hp. His platinum ability is all but worthless, but the rest of his tool box more than makes up for it. He has been a staple in PVP for years now and still is included in most teams, despite his nerfs in the recent months.
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Phalanx - she has come to power in recent months, and it only makes sense with such potent burst heroes like 4-Cept, Shiv, and Panzer. Her Team Mag shield allows everyone to gain hundreds of thousands of extra shield right from the get go, and her platinum gives all your own heroes more damage. She is often used along with 4-Cep for a very deadly combo.
Healers
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Flatline - another hero that came up the ranks over a year ago, and despite some nerfs still stays on top. Her ability to revive and keep heroes alive, along with her stun make her a great choice for almost any team. Often she will be the first focuses which will take heat off the rest of your team.
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Keel - she is incredibly powerful with the right cover breakers (Panzer, Matador, etc.). Even without she does some serious healing, and gives all allies a nice bump in armor. Her Field Repairs heal is extremely versatile and can be used to top off several heroes, full heal a single hero, or heal two heroes who are at half hp up to full
Top Tier
Damage
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Panzer - her platinum ability was recently was nerfed in the last patch, but she can still pack a punch in the first 20 seconds of a match. This is usually enough time to get a kill in. However, with the introduction of 4-Cep, her initial burst seems lacking, and 4-Cep does not have the same dramatic damage dip after the beginning that Panzer suffers from. He is also great vs front, mid, AND backline heroes where Panzer really only excels vs front line energy heroes (usually big tanks).
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Shiv - her flat 10% damage nerf a few months ago really hurt, but she is still a decent choice if you can get a kill off with her. After that the damage really starts rolling. Unfortunately she is mostly over shadowed like most heroes right now by the better choice, who is 4-Cep.
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Mauler - the Mauler/Halo/Mandrake/Moss/Caine combo is actually pretty potent vs a 4-Cep build. The 4-Cep build is built all around his burst damage and if Mauler gets lucky with stun locks right away he can totally take 4-Cep out of commission. Mauler is also excellent vs some other top tier heroes like Kurtz to stop his rolling, and Panzer and Shiv. I’ve been using him in the last tournament and he has been surprisingly potent now that the Ronin and Siren teams have fallen off the grid. A real rock/paper/scissors play going on here
Support
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Halo - she’s a decent choice all around, and especially good when paired with Mauler. I’m not sure if she would be considered a top tier, maybe mid, but she is definitely somewhere in the middle. Her small heal, shield, and extra damage on everyone’s special makes her a solid choice for multiple builds and PVP. She also pairs very well with Siren.
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Castellan - his two turret buff several months ago made this hero much more potent. He has good damage when he can get both turrets out, and great survivability with his shields. Unfortunately I think more people are catching on to him and will leave him along, then focus his turrets and him down towards the end of a match when he becomes a real threat. With mech DPS this isn’t usually a problem, with bio I have seen him single handedly take out 2-3 heroes.
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Heimlock - his heals are fairly weak, but the extra health, heal boost, and cleanses he provides really help with the burst meta. He will allow your heroes to last a while extra which may make or break a match. Other than that he doesn’t offer much in the way of damage or direct healing though.
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Caine - he got buffed, and then recently nerfed, but his shields are great and charge fast. He can usually get a shield off before atarget is killed unless you are facing a top DPS hero.
Healers
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Duran - his abilities are a little slow to recharge and he doesn’t offer much more in the way of support or damage, but his heal and self heal are incredibly powerful. Not much else to say about him.
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Nightingale - she use to be one of the best healers in the game, hands down. Howerver after receiving multiple heal nerfs, nerfs to her crit and stun, and other various nerfs over the last year she has dropped out of favor somewhat. Her rare and common skin have helped bring her power back up a little if you choose to use her single target heal instead of the group heal though.
Mid Tier
Damage
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Astrix - there are a few things keeping Astrix from top tier. Her low hp coupled with the fact all her damage comes from her bronze and gold ability mean she has to last awhile to do any real damage. This is tough with less than 400k hp. Her Wing Clip is also dodegable making her main source of damage easily avoided by someone paying attention
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Siren - all of the top and god tier mech heroes has dramatically reduced Siren’s usefulness. She is usually dead before she can get her song off. It also does little damage to mech heroes and is easy to interrupt (especially with the likes of Caine).
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Ronin - I was tempted to put Ronin as a top tier, but unfortunately he is a one trick pony. He is only really useful on min/max teams where his Honorbound can be used to it’s full potential. The round of nerfs he received several months ago knocked him down quit a bit, and then all the top mech heroes further ensured he would not be in the top category.
Support
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Alvarez - this hero doesn’t do much damage or healing, but is still amazing once his bronze pops since he can completely shut down another hero. Unlike Flatline or Pris it does not require him to incapacitate himself in the process. On top of that it also heal blocks for 90%. His other abilities are decent, especially his gold that reduced all elemental damage from enemies by 15%, or his silver that briefly stuns and does a small amount of damage to all enemies. He is borderline top tier. If his damage and other abilities were slightly better he would cement himself there.
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Francoise - it is debatable if she is top or mid tier. Her platinum buff a few months ago really helped increase her potentency. However, I am seeing her on more min/max teams than anything. People will pair her with a high DPS hero and only run 3 or 4 heros to ensure they get the buff, while also having much stronger individual heroes than their opponent.
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Kobold - she is the new Butter. Being bio means she does not take as much damage from the mech DPS, her shields can heal, and she can also deal decent damage with them. Her shields may not be quite as strong as Butter’s, but she more than makes up for it with the extra utility.
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Matador - his shields can be decent, but unfortunately his AI is not great and you need to control him to really see him be useful with his cover breaks. All the same he can be very potent when player controlled or when paired with a hero like Keel. He does decent damage and healing on top of things.
Healers
- None
Low Tier
Damage
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Dogface - he use to be the hands down best PVP damage dealer, but now he suffers the same issue many others in this tier suffer from, and that is his burst is slow to get out. It almost all comes from his bronze and silver and by the time he gets them out the match can already be close to over. He use to be great but with newer, better heroes coming out, and the round of nerfs he got over a year ago, he has never been quite the same.
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Kunoichi - her low hp makes her incredibly susceptible to dying. She is usually the first targeted if Flatline isn’t around and can be dead within the first several seconds of a match starting. If she is ignored she can do some insane damage, but unfortunately that is not often the case. Her knives absolutely wreck other heroes and can bring a hero from full life to nothing if you get all three to land and then attack that hero. There are better heroes out there that don’t take extra damage to use an ability though, and some do just as much, if not more damage.
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Odachi - his abilities do not pair well with his build. He needs to get a target to 50% hp before they really kick in, but unfortunately his hp is too low to allow him to last that long. In many ways he suffers the same issues Kunoichi does, just in slightly different ways. Two of his abilities do absolutely nothing unless a target is at 50% or dead, and his bronze is only at half power until a target is 50%
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Cinder - she is actually really powerful, the problem is it takes forever to build her up and get her to that point in a match. Used along with cover breakers like Matador, Panzer, and Keel she can be decent enough. The problem is most of her damage relies on cover being broken and that takes time. Also, both of her bronze and silver abilities are easily dodged further decreasing her effectiveness.
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Maven - Mavn has great damage from her basic attack, but suffers from other issues. Both of her abilities are incredibly easy to dodge, and her health is relatively low making her not much of a threat. If her Hallucinate tracked or instantly landed, or her cloud had a larger range, she could definetly be a top contender. Until then she is at the bottom of the barrel for barely usable PVP heroes.
Support
- Butter - being energy, and especially front line means almost all of the top mech DPS can kill him incredibly fast. His shields come out too slow and he is often killed before he can get them out. If not Butter’s, a team mate of his is usually dead before the shields come out.
Healers
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Moss - unfortunately Moss is only really good on one team, and that is the Mauler build because of the extra crit he provides. He is borderline mid tier, but without better healing or more utility it is hard to place him there.
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Briar - I rarely see her used. Her root is nice, but other heroes heal much quick and more efficiently. Her damage and utility aren’t really there to compensate either. Because of this Briar is low tier.
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Ifrit - he was over nerfed, plain and simple. Heroes that are revived from him come back with such little hp they are usually instantly killed making his platinum all but worthless. His heal is too slow and doesn’t heal enough. His gold is a very small amount of health and insignificant. His silver is about his only saving grace, but it’s not enough to make him terribly useful. You are better off getting a real healer and keeping your heroes alive than relying on Ifrit to revive them.
Garbage Tier
Everyone else