With āfully upgradedā you mean 10 stars 5 plat bars?
The power creep shown in perfection.
Bingo, bango. Especially in this war. Whatās the point of 1v1v1v1v1v1 when it really becomes 3v1v1v1? It makes all players feel especially hopeless and frustrated. Especially when it seems as though nothing is being done, or a blind eye is being turned. Truces are fine. Itās a part of the game. But a truce is between 1 team and another. When it comes to getting an alt to give away all their territories to secure a first place win (see current season) and asking another āalliedā team to cut off everyone else even at the price of coming in dead last of a war, it really alienates the vast majority of players from the game.
Thanks for clarifying and sharing how that makes you feel. Iāll pass this along to the rest of the team, along with the other feedback people have been providing, as always.
Thatās a good start. Sadly, it will keep happening in game (and people will continue to think you donāt care) unless you make an announcement about it. That would go the furthest to reassuring your players that you are in fact listening!
Thatās a big ask. Iām not able to make a statement on behalf of the entire company in regards to emergent player behavior. Plus, the answer you want is binary: if I say āyes, this is bad,ā then by association, we MUST punish these players for being better organized in advance, which leads to witch hunts where all you have to do is say āthese two Alliances are the sameā and we have to take action against them. If not, weāre not being fair. If I say āno, itās not bad,ā then youāll interpret it as āyou condone ācheatingāā and all hell breaks loose.
See the handcuffs?
What I can offer is a more nuanced response: weāre aware of this behavior, and weāre monitoring it and discussing it, but I canāt make a moral judgment it, and I canāt promise anything other than weāll continue to field feedback from both camps and ultimately do whatās best for the community at large. That may not align with what you think is best, potentially. Itās hard to say.
Itās up to you to decide if that constitutes ālisteningā or not. Often, people conflate ālisteningā with ādoing exactly what I want,ā which can quickly turn into an abusive behavior.
Iām listening to you. Itās up to you to believe that or not. Either way, we keep doing our jobs and working hard to provide the best experience we can for our players.
Iām quitting if need to spend even more money to keep up with the game.
No one makes you spend money. Iām vip 7 barely spent anything and am in the mythic league and have a top 5 of over 120k. Itās time not just money that gets you ahead in this game
I can also agree with @Anthony_Cheung statement. We are top scorers consistently every war and towards the end of War 2 the alliance in #1 and #2 suddently gained 10k and 21k points on top of us. Alliances giving away land to keep people in first is a massive problem. Tubesteaks play hard and we always score high but we never rank first because of problems like this, we play legit and get cut down.
In the case of #1 and #2 in current season: everyone knows one of the teams do it. Itās blatant in respect to how their names are all quasi copies of each other. In the other case, everyone does it because they hate the other one and would rather ANYONE win than them. @Gale
I totally hear you. Youāre in a bind. And I absolutely appreciate that youāre listening, donāt get me wrong. And maybe Iām not looking for a binary answer, but I am asking for devs and mods to understand what it takes to be win Alliance Wars. Vrij assimilates all other alliances because they bully them with all their sister alliances. SOD was only able to win because all their enemies they ran into hate Vrij so much that they would rather anyone win but them. When this is happening, how much fun is alliance wars, really?
If you put out a survey on if people enjoyed war (mandatory in game or something like that) Iām willing to bet everyone hates it.
War was good at first, but now its just lame.
When you get to a certain level, people will do whatever it takes to win, even if it includes exploiting a loophole. It may suck, sure, but thatās what happens at that level of dedication. Donāt forget that alliances will get a bad rep if they cheese the system, affecting truces against them.
Either way, the issue of Alliance Wars should probably be continued on a different (pre-existing) thread.
Random 3v3 would be awesome
Better yet, make the teams anonymous (donāt show alliance names) and remove war chat so people canāt post messages to see if their allies are on the same map. Also, make the colors show up differently on each alliances, so one canāt say, weāre purple, or other identifier. Rotate the map for each alliance so no matter where on the map you are, it shows you at the bottom. All this would make it very difficult to figure out who is on your map and where they are positioned. Only show who was on your map once the war is over. Would be fun to see that you spent all the war screwing over your sister alliance.
Alliance wars is just another useless game mode in this game and not worth putting any effort. Even when you do well there is those two bottom alliance that they see is over for them and they just surprise attack to cut supply line and you lose the spot from the points. Surprise attack is just as stupid and silly as this game is in general. On the first war not many have the new hero and the new hero at 10* gives x3 bonus points. Another pay to win game mode.
Generally true. Except for Alliance wars. Where itās completely p2w. coughs sneak attacks coughs Infiltrator aka instant sabotage.
None of that is money either. All it is, is war coins and I have thousands of gear I could sell to get the coins
I respect this answer alot Muninn!
By the way while I am looking forward to level 100, I hope that skill upgrading costs will be readjusted, otherwise we may end up with a ton of players who canāt level up a decent number of their heroes up to match their player level.
Right now we have 85 heroes, and we need to jump each hero from skill 90 to skill 100, x4 skills per hero, then x85 heroesā¦ it looks like it might cost alot of Bucks. Hope this has been taken into account in the planning.