Hey y’all!
First time making a topic but I want it to be a good one!
The following heros aren’t considered as good as they could be be and might need a buff at some point, tell me what you think!
Chesterfield!: his gun is pretty good but doesn’t hold up well in the long run, Amy idea is to have it be a Double Bsrrel Shotty, perhaps like 6-8 shells can come out and have it have low spread but high recoil, this way he is actually useful at ruby levels and l in general, become useful, he’s a 5 star for Pete’s sake!
Fortress!: this hero was a great staple of a balanced hero, however has become less useful as time went on, I think that he needs a 50% less dmg but 50% faster firerate, additionally his heal will heal for double and his dmg from the heal will be half, giving his heal an actual use rather than making
him useless for 10 seconds, also this hero should be able to attack in some way during his heal
Stygia!: this hero has become a little too powerful if you know what I mean, so rather than nerf her; how about a slight revamp? All players would be refunded for every single thing put into her, stamina, frags, good, buckx, and the heros abilities would retain the same animations but new features, including the following, her bronze ability would retain the slowness effect on heros who pass through the effect, but the ability no longer damages heros, instead, for any amount of heros in the effect, the hero heals for an amount, for instance if the hero was 6 bar ruby and the ability was maxed then she would heal for 125,000 for every enemy in it every second, it would last for 10’seconds, and slows enemies speed by 50%, if a enemy dies inside the effect this hero gains some perks t max health,
Her silver would be changed to a silence and deals double the normal dmg, or maybe even triple, and will not be able to charge will an enemy is effected by it, if it is cleansed it will start charging, her platnium as we all know may be a decimal point or 2 too high, I think this ability should maybe be changed, if so, I think this would be really cool, when this hero dies, they are revived after 20 seconds, this ability is permenant, and the hero is revived with (health) and the only way to win is to kill everyone else,
The final change would be the make this hero has 30 ammo rather than 10, and have 20% slower firerate, also has more base dmg, making her gun a requirement, finally, this hero has a more accurate bit of and doesn’t hide completely behind a half a barrier, that would be nice,
Verril!: nerf idea, although this hero is useful in many ways, in pvp he shred through enemies, the only thing I see is that if he kills a Hero” or Boss” then he stops trigger happy, that way a team isn’t wiped in seconds
Finally, I just want to say these are my ideas, and I would love to see yours as well! Share them down below and other heros you think need a buff, nerf, or revamp!
(The only reason anyone would be against a stygia nerf is bc they can’t win without her, she’s just a five star and a void, she should resemble kier in some way and not be a god,)