Hello devs,
I would like to suggest this kind of concept. This is a kind of PVP where the most kill has the advantage or the best strategist wins. And as the title stated, “Coop PVP”, yes, its like a Coop but battling with another coop teams.
Details:
Battle together with your friend or from your alliance striving to be the best player.
Both teams consist of three players with 2 heroes each.
This is the process of the gameplay.
Pre-Battle:
The game loads as you were being chosen an ally team and an opponent team.
As the matching process finished, you will be brought to drafting area, choosing heroes to battle. Repetition of heroes is not allowed for each team. There is also a area for chatting to ask your team what hero they can choose or communicate about the strategy. Once both team has chosen 6 heroes, and hit “Affirm”, Then the battle will start, or if the time runs out, auto select hero. Same goes to the other team.
During Battle
With given time of, for instance 05:00 Once the battle started, their heroes are placed accordingly to where they belong.The battlefield is same as PVP but both teams were seperated by a big undestructive wall. All heroes started as green grade, thus, no active or passive skills yet. Your need to kill bots, as many as you can, in order to level up or grade up to bronze, into gold, and into plat.
Once the time runs out, the big undestructive wall, that separates both team, will rise. Once the wall reaches 50% opening, the battle between two teams will now start.
Btw, there is a glass/LED Tv inside the undestructive wall, same as on the PVP.
Post-Battle:
The team that remains standing will win. All members will be given the same points as to no conflict of reasoning, high dps heroes becoming MVP, or any other reasons.
What do you think guys? Sorry for the wrong grammars. Just dont know to contruct. ehheehhe i hope you understand guys.