Hero Buffs 8.6

PRIS

STAT CHANGES:
(Values correspond to a maxed hero)

:arrow_right:Power: 39,501 to 44,996

:arrow_right:Health: 1,003,025 to 1,310,700

:arrow_right:Damage: 72,636 to 84,235

:arrow_right:Elemental Damage: 60,741 to 61,826

:arrow_right:Armor: 5,798 to 7,073

:arrow_right:Elemental Armor: 3,331 to 4,519

:arrow_right:Offensive Mod: 2,498 to 3,145

:arrow_right:Elemental Offensive Mod: 2,313 to 2,498

:arrow_right:Defensive Mod: 1,573 to 1,943

:arrow_right:Elemental Defensive Mod: 1,111 to 1,665

WEAPON CHANGES:

:large_blue_diamond:Rate of Fire (per sec): 4,44 to 2,96

:large_blue_diamond:Ammo Capacity: 10 to 8

:large_blue_diamond:Reload Time: 0.9 to 1.3

:large_blue_diamond:Damage to Cover: 67,57 to 101,35

:large_blue_diamond:Damage per Second: 133,377 to 146,061

:large_blue_diamond:Damage per Shot: 30,039 to 49,344

VERRILL

STAT CHANGES:
(Values correspond to a maxed hero)

:arrow_right:Power: 39,504 to 43,406

:arrow_right:Health: 1,085,196 to 1,325,737

:arrow_right:Damage: 68,755 to 70,886

:arrow_right:Elemental Damage: 56,023 to 63,952

:arrow_right:Armor: 6,290 to 6,908

:arrow_right:Elemental Armor: 4,447 to 4,994

:arrow_right:Offensive Mod: 2,516 to 2,609

:arrow_right:Elemental Offensive Mod: 1,748 to 2,359

:arrow_right:Defensive Mod: 2,137 to 2,359

:arrow_right:Elemental Defensive Mod: 1,711 to 1,711

WEAPON CHANGES:

:large_blue_diamond:Damage to Cover: 83,8 to 89,53

:large_blue_diamond:Damage per Second: 124,778 to 134,638

:large_blue_diamond:Damage per Shot: 34,854 to 37,089

HARBINGER

STAT CHANGES:
(Values correspond to a maxed hero)

:arrow_right:Power: 38,556 to 44,745

:arrow_right:Health: 722,012 to 1,238,225

:arrow_right:Damage: 75,523 to 75,692

:arrow_right:Elemental Damage: 67,926 to 76,669

:arrow_right:Armor: 4,100 to 5,284

:arrow_right:Elemental Armor: 3,893 to 4,799

:arrow_right:Offensive Mod: 2,590 to 2,775

:arrow_right:Elemental Offensive Mod: 3,608 to 3,793

:arrow_right:Defensive Mod: 1,110 to 1,850

:arrow_right:Elemental Defensive Mod: 925 to 1,573

WEAPON CHANGES:

:large_blue_diamond:Damage to Cover: 168 to 129

:large_blue_diamond:Damage per Second: 143,449 to 152,361

:large_blue_diamond:Damage per Shot: 137,931 to 112,859

KLAYTON

STAT CHANGES:
(Values correspond to a maxed hero)

:arrow_right:Power: 34,997 to 45,535

:arrow_right:Health: 1,723,662 to 2,037,150

:arrow_right:Damage: 38,240 to 54,286

:arrow_right:Elemental Damage: 16,365 to 41,288

:arrow_right:Armor: 7,529 to 9,049

:arrow_right:Elemental Armor: 7,836 to 9,599

:arrow_right:Offensive Mod: 1,295 to 1,721

:arrow_right:Elemental Offensive Mod: 925 to 1,619

:arrow_right:Defensive Mod: 2,313 to 3,006

:arrow_right:Elemental Defensive Mod: 2,960 to 3,145

WEAPON CHANGES:

:large_blue_diamond:Damage per Second: 54,605 to 95,574

:large_blue_diamond:Damage per Shot: 6,902 to 12,082

BALLISTA

STAT CHANGES:
(Values correspond to a maxed hero)

:arrow_right:Power: 41,984 to 44,563

:arrow_right:Health: 2,317,290 to 2,355,030

:arrow_right:Damage: 32,239 to 39,640

:arrow_right:Elemental Damage: 29,607 to 33,700

:arrow_right:Armor: 10,105 to 10,586

:arrow_right:Elemental Armor: 8,397 to 8,800

:arrow_right:Offensive Mod: 1,388 to 1,480

:arrow_right:Elemental Offensive Mod: 1,388 to 1,573

:arrow_right:Defensive Mod: 2,812 to 2,942

:arrow_right:Elemental Defensive Mod: 2,775 to 2,868

WEAPON CHANGES:

:large_blue_diamond:Damage to Cover: 1000 to 632,91

:large_blue_diamond:Damage per Second: 61,846 to 73,340

:large_blue_diamond:Damage per Shot: 123,693 to 92,836

2 Likes

I’m curious as to how Pris her stat changed haven’t been mentioned. She has 2 less bullets in her magazine, i don’t see it, i notice a lower fire rate, don’t see that either. And I think her abilities have been touched too. What’s up with this?
Overall nice changes. Seeing Verrill buffed is something I had never imagined given his history

4 Likes

Hello! Thanks for mentioning this aspects of Pris. I just adjusted this in the post.

2 Likes

I thought these were hero buffs, not nerfs :sob:

Her damage per shot is nearly twice though. Definitely better now but yeah she shoots slower

increase power + decrease speed = no benefit
just increase the max power without interest