Why can’t we just have a battlefield on alliance war, where there is shooting, hiding, breaking, silencing, and such. And when won, thats when the sector gets taken, just like that… And one thing, if levels and grades is the problem, how about on each sector, you have given a specific grades and levels (just like drafting) but the difference is that, not all hero should be the same grades and levels, to reduce constant using of the same team
We need a sense of fun more than just a game of chess so I thought when the Alliance war was introduced for the first time I thought it would be so! Shooting