Root character idea


Bronze: Wild Overgrowth: Applies a permanent stack of Wild Overgrowth to all allies. Maximum of 5 stacks.

Wild Overgrowth increases maximum life per second. x life per second.

Silver: Fight in the shade: Root plants a tree that grows over the next 10 seconds. Growing trees have x amount of life and may be killed. Once grown the tree provides a shield every second to allies in the same lane including the tree. Grown trees are permanent and may not be targeted.

Gold: Death Shade: Enemies in the same lane as trees lose maximum health per second. x maximum life per second.

Platinum: Wild Overgrowth provides x shield per second with no maximum.

Ruby: Sage: Converts shields into maximum life over time. x shield per second will be turned into maximum life.