Have you ever aimed at something then suddenly your aim is FORCED to be changed.
If this is a feature can the devs give us something on the option to turn this thing off.
Usually triggers when reloading~aiming
Enemy unit invisibles (ex. you aiming/killing a flatline > mandrakes invisible kicks in > your aim is moved to another enemy unit.)
To be honest, when enemy turns invisible, the auto-target being “lost” is nice, in my opinion.
I would even say that the real problem is the fact that you can target-lock invisible heroes while autoing. It defeats the whole purpose of invisibility.
I haven’t personally experienced the other instances, though. Only time I’ve seen the target disappearing is when they die or they go invisible
I am fine with it moving my target. My problem is, that it isn’t consistent. Sometimes, when characters go invis or die, it moves and others it doesn’t.
I think he’s speaking about manual play, it also bothers me that when I’m close to finishing someone off and after a reload my aim goes to a completely different hero, sometimes even costing me the match