Wilhelm B. Chesterfield is an Englishman and the father to Françoise. The hunter drone Chesterfield was model after his escapades. He has extensive knowledge of hunting, trapping, and poisons from his adventures. His poisons are a nightmare for healers and can prevent an enemy from being resurrected.
Element: bio-chem
Position: mid-line
Weapon: modified carbine dart gun
Ammo: 5 round clip
Bronze skill: (Swarm) Wilhelm throws a vial of pheromones at target that summons a swarm flying insects for 15 seconds. Damage is bio-chem (counts a poison) and is dealt each second while also reducing maximum health for the duration. The swarm has 10% chance each second to jump to one additional target.
Silver skill: (Punji Trap) Being an excellent bushmen allows Wilhelm to go invisible for 3 seconds while setting up his trap. The trap will activate after 2 seconds and will persist for 20 seconds. If an enemy sets off the trap they will instantly receive normal damage and receive a Septic debuff for 10 seconds.
While under the effect of Septic if the enemy is receives a heal or self heal. Septic debuff will cause the heal to be rejected in addition both healer and host suffer bio-chem (counts as poison) damage over 10 seconds.
Gold Skill: (Hide and Seek) Wilhelm has mastered the art of subtlety and will go invisible while reloading. He remains hidden until his next shot which will have a 30% increase chance of being critical. If the shot is critical then the enemy will suffer bio-chem (counts as a poison) damage over 5 seconds.
Platinum skill: (Outbreak) Swarm skill has 25% chance of spreading to all enemies instead of one in addition any enemy that dies under the affect of Wilhelm’s poisons can not be revived.