So.
I have spent the last few days calculating who are the heroes who cause the highest damage or who give the highest cure among all.
This time I calculated everything with all eventualities on, even the indefinite-time skills and percentages. They are very variable data, but I wanted to calculate them anyway just to have the most complete list.
It was a simple calculation, basic damage / health multiplied by Time / Charge / Bullet Ammount / % and in the end I summed the results together for the total.
*Note: If you don’t find a hero, that mean it doesn’t have any requirement for this list.
Rank: Damage
All those heroes that can cause damage over time, by special weapons or charges.
Top 1-58
- Yeager 2.869.244 [Silver]
- Oracle 1.511.893 [Silver, Platinum]
- Scum 1.435.192 [Bronze + Silver]
- Striker 1.283.157 [Gold]
- Anvil 1.097.856 [Bronze, Silver]
- Purifier 1.081.140 [Bronze + Silver + Gold + Platinum]
- Astrix 1.022.689 [Bronze + Gold]
- Odachi 1.022.752 [Bronze, Silver]
- Snap 972.730 [Bronze, Silver, Gold]
- Fisher 964.620 [Silver]
- Galante 928.040 [Bronze]
- Ghoul 903.202 [Bronze + Gold]
- Maven 873.856 [Bronze, Gold]
- Cross 852.216 [Bronze + Silver + Gold]
- Stratus 847.094 [Bronze, Silver]
- Artemis 832.314[Bronze, Gold (side effect)]
- Prophet 745.742 [Bronze + Silver]
- Venom 698.209 [Bronze + Silver + Gold]
- Hardscope 696.913 [Bronze, Gold + Platinum]
- Marlowe 687.120 [Bronze (side effect) + Silver]
- Surge 672.858 [Bronze, Silver + Gold]
- Marianas 625.311 invisible enemy [Silver + Gold + Plat] 204.633 normal enemy [Bronze + Gold + Plat]
- Oro 610.311 [Bronze]
- Halloway 598.116 [Silver + Bronze clones]
- Krieger 594.909 [Silver, Gold]
- Mk. 2 594.636 [Silver + Gold + Platinum]
- Dreadnought 578.480 [Bronze]
- Warden 556.725 [Bronze + Silver]
- Salvatore 538.415 [Bronze(legendary skin), Silver]
- Colonell Wesson 537.940 [Silver + Gold]
- Ryker 454.098 [Bronze + Gold]
- Elite Rifleman 445.922 [Bronze + Silver]
- Kunoichi 440.040 [Bronze]
- Harbinger 429.667 [Bronze, Silver]
- Heckler 428.360 [Silver]
- Jackal 410.837 [Bronze + Silver]
- Obrez 377.055 [Silver]
- Savage 358.284 [Bronze]
- Cinder 353.154 [Bronze]
- Revenant 350.481 [Silver + Platinum]
- Ronin 342.859 [Bronze + Gold]
- Kurtz 339.664 [Platinum]
- Razorback 331.594,8 [Bronze]
- Phantasma 305.880 [Silver]
- Fortress 297.550 [Silver]
- Panzer 291.907 [Bronze + side effect]
- 4-Cep 267.145 [Bronze, Silver]
- Briar 226.818 [Bronze + Gold]
- Lancer 251.280 [Silver]
- Siren 210.281 if bis applied / 162.491 if bis not applied [Bronze + Platinum]
- Slurp 184.800 [Bronze]
- Steele 177.912 [Silver]
- Flatline 161.322 [Silver]
- Baron 147.744 [Bronze]
- Clyde 144.375 if stunned enemy [Silver + side effect]
- Beck 116.977 [Silver]
- Alcatraz 107.136 [Silver (side effect)]
- Mandrake 98.423 [Bronze + side effects]
- Phoenix 80.376 [Gold (side effect)]
Rank: Damage over Indeterminate Time
These calculations have been made assuming that a single round lasts 60sec.
Top 1-5
- Irezumi 7.777.860 [Bronze, Gold]
- Oro 2.580.600 [Silver + Gold]
- Kiyoshi 2.403.120 [Platinum]
- Halo 1.706.940 [Platinum]
- Shivs 1.489.781 [Bronze + Silver]
Rank: Damage from generated Troops
All damage caused by the generated troops calculated on a 60s round.
Top 1-6
- Xianju 6.827.040 [Bronze]
- Halloway 6.140.880 [Bronze]
- Striker 4.115.880 [Bronze]
- Castellan 3.053.553,33 [Bronze]
- Commander 2.934.240 [Silver]
- Hivemind 2.723.00 [Bronze, Silver]
Special Rank: Doubts
The results are very variable, but I included them anyway.
Some heroes have abilities activated by the accumulation of enemies damage, it is setted to a base damage of 1,000,000. Also applied to health and shields.
Some can deal damage over indeterminate time, increase damage over time or depends on the enemies health
Top 1-11
- Fisher a lot depends on the targets and hero health [Bronze]
- Ursus 9.000.000+ depends on absorbed damage [Bronze + Gold]
- Bolt 1.146.670+ damage can increase over time [Bronze, Silver, Gold]
- Serial 750.000+ depends on absorbed damage [Bronze]
- Bucket 674.054,55+ depends on absorbed damage [Bronze]
- Phoenix 451.157+ can increase over time [Bronze, Silver]
- Alvarez 353.100+ depends on the stun duration [Gold]
- Mauler 320.703+ depends on targets health [Bronze, Gold + Platinum]
- Pris 171.018+ depends on targets health [Bronze]
- Carabina 80.130+ can increase over time [Silver]
- Cyphon 23.730+ can be more [Bronze]
Rank: Heal
All Heroes that can provide health over time or by charges, with single or multiple target.
Top 1-30
- Duran 4.748.463,75 [Silver (-50% health) + Gold] 3.137.853 [Bronze]
- Kurtz 2.196.121 [Silver + Gold]
- Bucket 1.827.912 [Silver]
- Luciana 1.523.678 [Bronze]
- Moss 1.217.856 [Silver]
- Barricade 914.103 [Bronze, Gold]
- Keel 814.320 [Bronze]
- Brogan 769.400 [Silver (side effect)]
- Gammond 599.640 [Bronze (side effect)] 289.640 [Bronze]
- Françoise 593.936 [Bronze]
- Elixir 580.708 [Bronze]
- Slurp 561.103 [Silver, Platinum]
- Oracle 535.176 [Bronze]
- Hivemind 528.050 [Platinum]
- Operator 516.416 [Bronze]
- Caine 480.780 [Bronze, Silver + Gold]
- Kobold 397.795,2 [Bronze + Silver]
- Commander 369.396 [Platinum]
- Matador 366.120 [Silver]
- Savage 340.020 [Silver]
- Nightingale 313.870 [Bronze (leggendary skin)]
- Flatline 310.530 [Gold]
- Heimlock 295.887,5 -50% health / 236.710 [Bronze]
- Silhouette 260.060 if the allies loose health [Silver]
- Briar 226.818 [Bronze + Gold]
- Harbinger 213.967,6 [Gold]
- Kiyoshi 172.520 [Gold]
- Halo 82.820 [Gold]
- Mandrake 61.626 [Gold]
- Alvarez 39.330 [Platinum]
Rank: Heal over Indeterminate Time
These calculations have been made assuming that a single round lasts 60sec.
Top 1-5
- Oracle 16.477.500 [Gold]
- Venom 1.341.840 [Platinum]
- Nightingale 864.000 [Platinum]
- Surge 296.040 [Platinum]
- Cross 188.280 [Platinum]
Rank: Heal from Generated Troops
All heals provided from generated troops over indeterminate time.
Top 1-3
- Torque 1.307.160 [Bronze]
- Hardscope 980.340 [Silver]
- Hivemind 422.100 [Silver]
Special Rank: Doubts
The results are very variable, but are included anyway
Top 1-4
- Keel 588.100+ can increase [Gold]
- Cyphon 572.828+ depends oh hero health [Gold + Platinum]
- Kobold 547.620+ depends on shield heath [Platinum]
- Fiber 412.190+ depends on enemies ammo capacity [Bronze]
Rank: Self Heal
All those heroes that have skills that provide heals for them self.
Top 1-31
- Shanks 7.175.795 [Silver + Gold + Platinum]
- Warden 4.865.760 [Platinum]
- Baron 2.023.688 [Gold]
- Françoise 1.832.001 [Silver + Gold]
- Yanlong 1.671.380 [Silver]
- Hivemind 1.570.330 [Gold + Platinum]
- Pharia 1.000.926 [Bronze]
- Klayton 936.690 [Platinum]
- Phoenix 750.000 [Gold]
- Cinder 718.310 [Platinum]
- Astrix 699.445 [Platinum]
- Marlowe 661.965 [Bronze (side effect) + Platinum]
- Savage 525.210 [Silver]
- Sentry 500.568 [Silver]
- Colonell Wesson 439.124 [Platinum]
- Brogan 410.352 [Gold]
- Flatline 408.836 [Platinum]
- Heimlock 346.292 [Platinum]
- Fortress 297.550 [Silver]
- Kunoichi 258.800 [Platinum]
- Obrez 253.468 [Platinum]
- Matador 222.456 [Bronze]
- Silhouette 200.475 [Gold]
- Heckler 179.904 [Platinum]
- Min 179.700 [Gold]
- Ifrit 167.840 [Gold]
- Striker 136.290 [Platinum]
- Ronin 131.220 [Gold]
- Stratus 117.100 [Gold]
- Odachi 52.880 [Gold]
- Bucket 9.240 [Gold]
Rank: Self Heal over Indeterminate Time
These calculations have been made assuming that a single round lasts 60sec.
Top 1-5
- Elixir 1.168.020 [Gold]
- Operator 1.038.600 [Gold]
- Scum 697.918 [Gold + Platinum]
- Pris 286.500 [Platinum]
- Yanlong 232.180 [Platinum]
Special Rank: Doubts
Some results are too variables, but are included anyways.
Top 1-3
- 4-Cep 600.000+ depends on allies health [Gold]
- Revenant 300.000+ depends on enemy and hero health [Bronze]
- Cyphon 237.300 can increase [Bronze]
TRIVIA
These results are hypothetical scenarios, not directly related to the list. Just for fun
The results are calculated based on having the full team including heroes, clones, turrets and drones that is 22 members.
The enemy team can have the maximum, while the allied team varies between 18 and 19 members. (depends on the hero skills)
Exception for Wesson that only requires UAF and UAFA allies
Total Heal
Oracle 72.501.000 [Gold]
Kurtz 39.530.178 [Silver + Gold]
Gammond 3.797.720 [Bronze side effect]
Savage 1.496.088 [Silver]
Self Heal
Kurtz 39.530.178 [Silver + Gold]
Warden 21.409.344 [Platinum]
Prophet 14.047.440 [Platinum]
Baron 9.669.518 [Gold]
Gammond 3.797.720 [Bronze side effect]
Astrix 3.077.558 [Platinum]
Savage 2.310.924 [Silver]
Flatline 1.839.726 [Platinum]
Heimlock 1.644.887 [Platinum]
Colonell Wesson 1.427.153 [Platinum]
Kunoichi 1.138.720 [Platinum]
Ifrit 797.240 [Gold]
Stratus 515.240 [Gold]
HALL OF SHAME
All those heroes not suitable for the list
Keir - Verrill - Chesterfield - Icebox - Richter - Sapphyr - Commando - Cast - Phalanx - Vanguard - Butter - Kaishi - Hideo - Jarek - Dogface - Gunsmoke - Sand Ruby
This is the ranking of all the heroes in the roster at the moment.
All calculations have been made with Muninn and Skathi’s heroes, surely there will be some errors and/or forgetfulnesses.
Done everything with the calculator to be safer.
Consult this list if you need it, but don’t rely on it 100%.
It will be updated and modified every month.
Last warning:
SOME HEROES CAN MAY DAMAGE OR HEAL MORE