Hi guys apart from the Gauntlet and Gorgon adjustments needed which are in another thread already, here are some additional things that, in my opinion, also need to be addressed:
[Edited as at 15 November 2018 to reflect some fixes that have been/will be deployed.]
PVP:
PVP matchmaking algorithm took a step backwards
Nightingale too strong.
Fewer and fewer people are playing PVP.
PVP Draft: Everyone plays the same team configurations. Very boring after a while. Low participation rates.
Bounties
Bounty spawn rate has to be significantly increased [Seems to have improved]
Summons cost has to be significantly lowered, otherwise being competitive is only a function of who spends more bucks.
Bonus heroes overperform everything else and hence, only bonus heroes count in bounties. Makes your entire roster of non-bonus heroes seem underwhelming.
If any further bounty changes are intended, please let community know beforehand. Perhaps you can consider bounties being a 2-day event instead of a 3-day event. But please carefully take feedback from the community before implementing major changes.
Daily Quests
Re-look at Gold for Bucks Exchange rate.
Stores
Fix Gold Samurai Swords pricing in Gauntlet Store - 3 for 1000 gauntlet gems and 5 for 700. [Fixed]
Introduce other plat gear items in Alliance Store like plat grenades/bullets/shoulders
Reduce occurrence for Gold and Plat Samurai Swords in Alliance Store
Raise occurrence for Gold and Plat Throwing Stars and Gold and Plat Throwing knives
PVP Store
Thank you for announcing the Matador discontinuance
Please replace Pris. Either that or buff her significantly. I’d bet that she’s the least purchased hero in the PVP Store. [Going to be fixed - thanks!!! Min will replace Pris]
If you replace Pris, replace her with a Mech hero. There are 4 bios, 4 energy and only 2 mechs in the PVP Store. I would love Caine but I’d be content with Savage or Elite Rifleman.
Campaign
Increase Hard Mode frag farming to 5 runs per mission before reset.
Release District 12 and make it awesome
Recalibrate bucks rewards in campaign missions - too low.
Social
Prohibit carry ads and shunt them to a new channel called Coop Help
Increase the number of friends allowed
Make alliance members a separate group and enable us to see who is online in real time without needing to add them as friends
Items and Crafting
Did drop rates decrease? Very slow going now, seems worse than before. It is frustrating to spend huge amounts of stamina for no drops. Plat items especially.
Quick Win if your loadout power exceeds the recommended power by a factor of 1.5X or 2X
Ability to save your loadout for each sector
Sector 6, 7 or even 8. Preferably with decent maps not the 3rd map in Sectors 4 and 5.
Gorgon
Remove and replace this raid with something better.
OH AND ONE MORE THING
User Interface
Allow us to filter Hero Gallery by Element (high priority!) and/or by Faction (low priority, would be nice but not essential)
Can we remove the red pips on heroes after the first time you are aware he has a potential upgrade?
AND ONE MORE THING
Skill costs
Rescale Skill Costs to what is reasonable - It is VERY EXPENSIVE to skill up 1 hero, 4 skills, from level 60 to level 75 - the amount of BUCKS NEEDED IS TOO MUCH. NOT ENOUGH BUCKS AGAIN.
I agree with basically this whole list. Is Nightengale really still too strong? She has been nerfed so many times, she is basically useless for me, only heals 32,000 health as a level 75 gold+3 hero seven stars. Does she really need another nerf?
Very good list. I would say this is likely a bit much for one month. Specifically when its posted during this month. Realistically this stuff wont be handled yet. However, some items are relatively easy to adjust and all are reasonable within the next few months imo.
I think you’re dramatically over estimating the ability of the developers here. No offense meant. Based on previous updates, you could maybe hope for like a 1/5th of the content on this list.
You do not even have all your heroes at level 75 and want less XP? I can just speak for myself, but if level 80 comes anytime soon I will struggel to upgrade just half of my heroes.
@WalleWu
I level my heroes as I have money to raise their skills. I’m OCD about wanting their skills maxed. So with 1 or 2 exceptions, that I just raised their color level, all of my heroes have max skills for their levels. So I bump 1 guy 1 level, max his skills again and move to the next guy. I have a dragon’s hoard worth of xp tokens.
Looks good, but you need at least 600k per hero to level him up from 75 to 80. So you need 24 Gold XP per Hero. 24 for 60 heroes are 1440 gold XP. Or 7200 silver XP. Given that you do not have all heroes at 75 yet, you will, if you upgrade them all to 80, at about zero XP left.
I do not demand more XP, it is fine as it is. But if they lower the XP income, we will all struggle in the long term. Since we at least need to upgrade our heroes to level 85 to max out all plat bars.
Crazy to see people arguing in favour of keeping Pris in.
I mean, it’s totally rational on the individual level but, it’s crazy that the game is made in such a way that incentivizes getting as many frags as you can for a single hero regardless of whether you actually like/use them. Facepalm
I agree with everything, but I hope they just expand the PVP store content instead of removing some cycles. =( People will be motivated to play more PVP if they have more options to buy with their PVP currency.